os: mac or linux docker
unity ver: 2021.3.16f1 pro
paltform: android
softmask ver: v1.7.0
mode: sprite & sliced
When I use this package to compile the APK on the WINDOWS platform, it is normal, but when I compile it on MAC or LINUX, it will not work.
I just using it on ScrollView content textmesh pro and ugui button.
Thank you for reading...
=============2024.2.29 update============
I found that deleting the Library/shadercache directory will cause the softmask to become invalid. It is still being verified.
os: mac or linux docker
unity ver: 2021.3.16f1 pro
paltform: android
softmask ver: v1.7.0
mode: sprite & sliced
When I use this package to compile the APK on the WINDOWS platform, it is normal, but when I compile it on MAC or LINUX, it will not work.
I just using it on ScrollView content textmesh pro and ugui button.
Thank you for reading...
=============2024.2.29 update============
I found that deleting the Library/shadercache directory will cause the softmask to become invalid. It is still being verified.