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TODO

2026 Objectives

Roadmap

  • Core System Development
  • Physics and Item modelling
  • Support for Thousands of Characters
  • Evolving Relationships
  • Mental States
  • Basic Lunar Station test area finalized
  • full SFW and NSFW Bond System
  • Add family bonds Support
  • Wander Heuristics
  • Social Simulation
  • Rumors System
  • Add information about where a character thinks another one is from bond system in the system prompt.
  • Promise System (eg. Be here at 3:00pm, be there, I will bring x with me, etc. Be back in a bit with x, etc.)
  • Develop London and Sherlock Holmes setting for the Demo. (No Agent 49)

Future Improvements

  • Make communicators function.
  • Aging and character progression

Alpha Release

  • Release an early alpha version to get feedback and iterate on the system (no sandboxing, No Agent 49, no UI, NodeJS only)

Next UI

  • Develop the electron UI for the system
  • Develop the proper sandbox
  • Integrate the system with the UI and sandbox.
  • Release the demo beta version with the UI and sandbox for London and Sherlock Holmes setting. (With Agent 49)

2027 Objectives

  • Expand the system, go towards stable release.
  • Develop WildReality website and community
  • Create Web Only Version.
  • Make Tutorials and Documentation