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It appears that you're implementing RakNet here. I was curious if you had considered implementing RakNet on top of ENet (specifically this highly spoken of variety). I don't know if that would add performance and functionality or not - some people seem to think that ENet could be more performant, but I have found no conclusive evidence with tests to support this.
Furthermore, there is another project that's extremely useful and robust called Nakama that has some additional very useful features in addition to what RakNet offers. Since Nakama is written in Go, it should be a fairly straight forward conversion to V. I have heard that it's highly parallel and can support very large MMORPG connection pools.
I personally am wondering if the stack might go like this: ENet underpins RakLib which in turn underpins a V Nakama implementation OR simply the Nakama feature-set added to RakLib...
Curious about your thoughts on these points and whether or not it might be interesting to you since you have some good work and apparently some clear objectives behind your effort.