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Linux support is possible (we implemented it in XWine1, another Xbox One translation layer), but it is by no means trivial to implement. You essentially need to reimplement the WinRT and UWP infrastructure in terms of Win32 (ensuring you only use APIs that are also implemented in Wine). Wine has next to nothing for you to rely on as far as WinRT/UWP goes, so you have to implement everything yourself.

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@DexrnZacAttack
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