For Direct3D9, this means using queries and the D3DPERF_ functions.
For Direct3D11, this means using queries and the ID3DUserDefinedAnnotation interface.
For OpenGL 2.1+ and OpenGL 3.1+, this means using queries and extensions like EXT_debug_marker and AMD_performance_monitor.
For OpenGL ES 2 and Opengl ES 3, this means using queries and extensions like EXT_debug_marker.
For Direct3D9, this means using queries and the
D3DPERF_functions.For Direct3D11, this means using queries and the
ID3DUserDefinedAnnotationinterface.For OpenGL 2.1+ and OpenGL 3.1+, this means using queries and extensions like
EXT_debug_markerandAMD_performance_monitor.For OpenGL ES 2 and Opengl ES 3, this means using queries and extensions like
EXT_debug_marker.