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Game crash with any mod deployed through Modkit. #5

@314yyhyyh

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@314yyhyyh

The game would crash if I deployed any mod. I checked it is not because any single mod.

I am not good at coding, but I checked the log, In this trial I just deployed Fight You Coward and undeployed any other mods, but the log still shows :
[2026-02-23 16:49:29] [INFO] [DeployManager] - ResourceManager indexed 1532 template paths
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'armor.player_rogue_army_standard_SIPV' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission.pirates_establish_COP' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission.rogue_army_hold_ground_military_ outpost' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission.rogue_army_terror_attack_medium_civ_base_ARCHETYPE' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission.pirates_clear_IEDs' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission_preview_config' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission_difficulty_easy' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission_difficulty_final' not found
[2026-02-23 16:49:29] [INFO] [DeployManager] - Patch target 'mission_difficulty_hard' not found

Image

I am quit sure they are from Bigger Battles Faster (Increased Supplies) and Additional Enemy Units.
But I have no idea about how to fix this.

modkit.log

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