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package.json
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36 lines (36 loc) · 927 Bytes
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{
"name": "prysm",
"version": "0.1.16",
"description": "Apply WebGL shaders on DOM elements easily.",
"author": {
"name": "Simon Patole",
"email": "patolesimon@gmail.com"
},
"license": "MIT",
"main": "dist/prysm.min.js",
"bugs": {
"url": "https://github.com/patoles/prysm.git/issues"
},
"homepage": "https://codepen.io/patoles/pen/NvmJyN",
"repository": {
"type": "git",
"url": "https://github.com/patoles/prysm.git"
},
"scripts": {
"build": "webpack --env.production --bail --progress",
"dev": "webpack-dev-server --env.production",
"watch": "NODE_ENV=dev webpack --progress --colors --watch --env.production"
},
"dependencies": {
"html2canvas": "^0.5.0-beta4"
},
"devDependencies": {
"babel-core": "^4.7.16",
"babel-loader": "^4.2.0",
"html-webpack-plugin": "^2.28.0",
"webpack": "^2.6.1"
},
"jshintConfig": {
"esnext": true
}
}