Sometimes other things move when the player presses up/down/left/right/action. For example, a cat might follow the player. In those cases it would be good to tell non-sighted users that the player was unable to move and if other sprites also moved (or were created/removed).
For example:
- Pressing Right next to a wall might say
Player did not move
- Pressing Up might say
Cat moved UP (the player also moved but that is assumed)
It might be easier to implement #50 before implementing this since that work will monitor to see when sprites change