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Support SPIR-V shader "query" #37

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@jbsolomon

Supporting this type of functionality would make it significantly easier to design classes to get the data (e.g. uniforms, PCs) required by a given shader or pipeline.

https://github.com/PENGUINLIONG/spirq-rs

This might need to be implemented in C++ which means there is likely a need for a child proc / util downloader a la rustup.

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