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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="67">
<version>7.1.0.0</version>
<author><![CDATA[Courseplay.devTeam]]></author>
<title>
<en>CoursePlay</en>
<cs>自动作业</cs>
<ct>自動作業</ct>
<hu>CoursePlay - A Vezetősegéd</hu>
<jp>コースプレイ</jp>
<kr>코스 플레이</kr>
</title>
<description>
<en>
<![CDATA[Courseplay FS22
Courseplay allows you to generate field courses with additional features, for example: headlands.
It also enables the usage of balers and foragewagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wraping of bales on the field.
New with this iteration of CP is the vine fieldwork.
Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It's also possible to have the combine unload in a trailer on/near the field automatically.
Custom fieldborders can be assigned for courseplay to use, for example: in case of a meadow, which isn't recognised as a normal field.
Lastly cp has a interface for Autodrive, which allows for refilling of a seeder at a nearby silo or unloading a foragewagon and so on.
For more information please visit our github: https://github.com/Courseplay/Courseplay_FS22 .
There you can get help or report any issue you've experienced.
Finally we thank every translator and our community for reporting bugs, giving use feedback and new ideas.
Changelog 7.1.0.0:
- initial ModHub Release 7.1.0.0
- Added vine fieldwork
- The hud is easier to use and a separate gamepad hud was added.
- Ingame help menu extended with Courseplay topics
- Complete new course manager integrated into the ingame menu.
- Works now great with AutoDrive, let Courseplay take care of the field work and use AutoDrive to transport your harvest.
For a complete changelog please visit our Release side on github: https://github.com/Courseplay/Courseplay_FS22/releases
]]>
</en>
<de>
<![CDATA[Courseplay FS22
Mit Courseplay ist es möglich, Feldkurse mit zusätzlichen Funktionen zu generieren, beispielsweise Vorgewende.
Ebenso ermöglicht es die Nutzung von Ballenpressen und Sammelwagen mit dem Helfer auf dem selben Kurs, welcher zuvor von einem Mähwerk oder Drescher bearbeitet wurde.
Eine weitere Funktion ist das Ballenwickeln oder Aufsammeln auf einem Feld.
Ganz neu in Courseplay ist die Bearbeitung von Reben.
Feldkurse können auch als Multitool Kurs gebaut werden, dadurch ist es möglich bis zu 5 Arbeitsgeräte im Fahrzeugverband auf dem gleichen Feld arbeiten zu lassen.
Für Drescher gibt es die Möglichkeit des automatischen Abtankens in einen Anhänger nahe des Feldes.
Eigene Feldränder können aufgezeichnet mit einem Fahrzeug oder auf der Menü Karte gezeichnet werden und anschließend für die Generierung eines Feldkurses benutzt werden.
Außerdem hat CP ein Interface für AutoDrive, dadurch ist es möglich Sähmaschinen auffüllen zu lassen, Ladewagen zu entleeren und vieles mehr.
Für weite Informationen, schaut bitte auf Github vorbei unter: https://github.com/Courseplay/Courseplay_FS22 .
Dort könnte ihr Fragen stellen, Fehlerberichte einreichen oder Verbesserungen vorschlagen.
Ein ganz großes Danke geht an unsere Übersetzer und an die Community für die Zahlreichen bug reports, Feedbacks und Ideen.
Changelog 7.1.0.0:
- Initiale ModHub Version 7.1.0.0
- Reben Helfer hinzugefügt
- Das HUD ist einfacher zu benutzen und ein separates Gamepad HUD wurde hinzugefügt.
- Ingame Hilfemenü wurde durch Courseplay Einträge erweitert.
- Komplett neuer Kurse Manager in das Ingame Menu integriert.
- Funktioniert jetzt gut mit AutoDrive zusammen, Courseplay übernimmt die Arbeit auf dem Feld und AutoDrive transportiert deine Ernte.
Für eine komplette Changelog, schaut bitte auf unsere Release Seite auf github vorbei: https://github.com/Courseplay/Courseplay_FS22/releases
]]>
</de>
</description>
<iconFilename>icon_courseplay.dds</iconFilename>
<l10n filenamePrefix="translations/translation" />
<multiplayer supported="true" />
<extraSourceFiles>
<sourceFile filename="scripts/CpObject.lua"/>
<sourceFile filename="Courseplay.lua"/>
<sourceFile filename="scripts/CpUtil.lua"/>
<sourceFile filename="scripts/debug/CpDebug.lua"/>
<sourceFile filename="scripts/debug/CourseRecorder.lua"/>
<sourceFile filename="scripts/DevHelper.lua"/>
<sourceFile filename="scripts/courseManager/FileSystem.lua"/>
<sourceFile filename="scripts/courseManager/AssignedCoursesManager.lua"/>
<sourceFile filename="scripts/courseGenerator/CourseGenerator.lua"/>
<sourceFile filename="scripts/courseGenerator/CourseGeneratorInterface.lua"/>
<sourceFile filename="scripts/courseGenerator/Genetic.lua"/>
<sourceFile filename="scripts/courseGenerator/center.lua"/>
<sourceFile filename="scripts/courseGenerator/headland.lua"/>
<sourceFile filename="scripts/courseGenerator/Island.lua"/>
<sourceFile filename="scripts/courseGenerator/track.lua"/>
<sourceFile filename="scripts/courseGenerator/geo.lua"/>
<sourceFile filename="scripts/courseGenerator/Vector.lua"/>
<sourceFile filename="scripts/Waypoint.lua"/>
<sourceFile filename="scripts/Course.lua"/>
<sourceFile filename="scripts/util/CpMathUtil.lua"/>
<sourceFile filename="scripts/util/MovingAverage.lua"/>
<sourceFile filename="scripts/field/CpFieldUtil.lua"/>
<sourceFile filename="scripts/field/CustomField.lua"/>
<sourceFile filename="scripts/field/CustomFieldManager.lua"/>
<sourceFile filename="scripts/field/FieldScanner.lua"/>
<sourceFile filename="scripts/field/VineScanner.lua"/>
<sourceFile filename="scripts/pathfinder/BinaryHeap.lua"/>
<sourceFile filename="scripts/pathfinder/State3D.lua"/>
<sourceFile filename="scripts/pathfinder/AnalyticSolution.lua"/>
<sourceFile filename="scripts/pathfinder/Dubins.lua"/>
<sourceFile filename="scripts/pathfinder/ReedsShepp.lua"/>
<sourceFile filename="scripts/pathfinder/ReedsSheppSolver.lua"/>
<sourceFile filename="scripts/pathfinder/HybridAStar.lua"/>
<sourceFile filename="scripts/pathfinder/PathfinderUtil.lua"/>
<sourceFile filename="scripts/ai/AIUtil.lua"/>
<sourceFile filename="scripts/ai/ImplementUtil.lua"/>
<sourceFile filename="scripts/ai/ProximityController.lua"/>
<sourceFile filename="scripts/ai/FieldWorkerProximityController.lua"/>
<sourceFile filename="scripts/ai/turns/AITurn.lua"/>
<sourceFile filename="scripts/ai/turns/Corner.lua"/>
<sourceFile filename="scripts/ai/turns/TurnContext.lua"/>
<sourceFile filename="scripts/ai/turns/TurnManeuver.lua"/>
<sourceFile filename="scripts/ai/turns/TurnContext.lua"/>
<sourceFile filename="scripts/ai/AIReverseDriver.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyCourse.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyDriveToFieldWorkStart.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyFieldWorkCourse.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyCombineCourse.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyPlowCourse.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyFindBales.lua"/>
<sourceFile filename="scripts/ai/AIDriveStrategyVineFieldWorkCourse.lua"/>
<sourceFile filename="scripts/ai/AIMessages.lua"/>
<sourceFile filename="scripts/ai/Markers.lua"/>
<sourceFile filename="scripts/ai/ProximitySensor.lua"/>
<sourceFile filename="scripts/ai/controllers/ImplementController.lua"/>
<sourceFile filename="scripts/ai/controllers/BalerController.lua"/>
<sourceFile filename="scripts/ai/controllers/BaleWrapperController.lua"/>
<sourceFile filename="scripts/ai/controllers/BaleLoaderController.lua"/>
<sourceFile filename="scripts/ai/controllers/APalletAutoLoaderController.lua"/>
<sourceFile filename="scripts/ai/controllers/FertilizingCultivatorController.lua"/>
<sourceFile filename="scripts/ai/controllers/FertilizingSowingMachineController.lua"/>
<sourceFile filename="scripts/ai/controllers/SowingMachineController.lua"/>
<sourceFile filename="scripts/ai/controllers/ForageWagonController.lua"/>
<sourceFile filename="scripts/ai/controllers/MowerController.lua"/>
<sourceFile filename="scripts/ai/controllers/RidgeMarkerController.lua"/>
<sourceFile filename="scripts/ai/controllers/PickupController.lua"/>
<sourceFile filename="scripts/ai/controllers/CutterController.lua"/>
<sourceFile filename="scripts/ai/controllers/SprayerController.lua"/>
<sourceFile filename="scripts/ai/controllers/StonePickerController.lua"/>
<sourceFile filename="scripts/ai/controllers/CombineController.lua"/>
<sourceFile filename="scripts/ai/controllers/MotorController.lua"/>
<sourceFile filename="scripts/ai/controllers/VineCutterController.lua"/>
<sourceFile filename="scripts/ai/controllers/WearableController.lua"/>
<sourceFile filename="scripts/ai/controllers/SoilSamplerController.lua"/>
<sourceFile filename="scripts/ai/BaleToCollect.lua"/>
<sourceFile filename="scripts/ai/FillLevelManager.lua"/>
<sourceFile filename="scripts/ai/InfoTextsManager.lua"/>
<sourceFile filename="scripts/ai/PurePursuitController.lua"/>
<sourceFile filename="scripts/ai/VehicleScanner.lua"/>
<sourceFile filename="scripts/ai/WorkWidthUtil.lua"/>
<sourceFile filename="scripts/ai/parameters/AIParameterSettingList.lua"/>
<sourceFile filename="scripts/ai/parameters/AIParameterBooleanSetting.lua"/>
<sourceFile filename="scripts/ai/parameters/AIParameterSpeedSetting.lua"/>
<sourceFile filename="scripts/ai/jobs/CpJobParameters.lua"/>
<sourceFile filename="scripts/ai/jobs/CpAIJob.lua"/>
<sourceFile filename="scripts/ai/jobs/CpAIJobFieldWork.lua"/>
<sourceFile filename="scripts/ai/jobs/CpAIJobBaleFinder.lua"/>
<sourceFile filename="scripts/ai/tasks/CpAITaskFieldWork.lua"/>
<sourceFile filename="scripts/ai/tasks/CpAITaskBaleFinder.lua"/>
<sourceFile filename="scripts/ai/tasks/CpAITaskDriveTo.lua"/>
<sourceFile filename="scripts/CpSettingsUtil.lua"/>
<sourceFile filename="scripts/CpGlobalSettings.lua"/>
<sourceFile filename="scripts/config/VehicleConfigurations.lua"/>
<sourceFile filename="scripts/gui/CpGuiUtil.lua"/>
<sourceFile filename="scripts/gui/CoursePlot.lua"/>
<sourceFile filename="scripts/gui/FieldPlot.lua"/>
<sourceFile filename="scripts/gui/CpStatus.lua"/>
<sourceFile filename="scripts/gui/CpAIFrameExtended.lua"/>
<sourceFile filename="scripts/gui/CpVehicleSettingsFrame.lua"/>
<sourceFile filename="scripts/gui/CpGlobalSettingsFrame.lua"/>
<sourceFile filename="scripts/gui/CpCourseManagerFrame.lua"/>
<sourceFile filename="scripts/gui/CourseDisplay.lua"/>
<sourceFile filename="scripts/gui/CpAIHotspots.lua"/>
<sourceFile filename="scripts/gui/CpGamePadHudScreen.lua"/>
<sourceFile filename="scripts/gui/hud/HudElements.lua"/>
<sourceFile filename="scripts/gui/hud/CpBaseHud.lua"/>
<sourceFile filename="scripts/gui/hud/CpHudInfoTexts.lua"/>
<sourceFile filename="scripts/events/CoursesEvent.lua"/>
<sourceFile filename="scripts/events/CpJoinEvent.lua"/>
<sourceFile filename="scripts/events/GlobalSettingsEvent.lua"/>
<sourceFile filename="scripts/events/VehicleSettingsEvent.lua"/>
<sourceFile filename="scripts/events/DebugChannelEvent.lua"/>
</extraSourceFiles>
<specializations>
<specialization name="courseplaySpec" className="CourseplaySpec" filename="scripts/specializations/CourseplaySpec.lua" />
<specialization name="cpVehicleSettings" className="CpVehicleSettings" filename="scripts/specializations/CpVehicleSettings.lua" />
<specialization name="cpCourseGeneratorSettings" className="CpCourseGeneratorSettings" filename="scripts/specializations/CpCourseGeneratorSettings.lua" />
<specialization name="cpCourseManager" className="CpCourseManager" filename="scripts/specializations/CpCourseManager.lua"/>
<specialization name="cpAIWorker" className="CpAIWorker" filename="scripts/specializations/CpAIWorker.lua"/>
<specialization name="cpAIFieldWorker" className="CpAIFieldWorker" filename="scripts/specializations/CpAIFieldWorker.lua"/>
<specialization name="cpAIBaleFinder" className="CpAIBaleFinder" filename="scripts/specializations/CpAIBaleFinder.lua"/>
<specialization name="cpGamePadHud" className="CpGamePadHud" filename="scripts/specializations/CpGamePadHud.lua"/>
<specialization name="cpHud" className="CpHud" filename="scripts/specializations/CpHud.lua"/>
<specialization name="cpInfoTexts" className="CpInfoTexts" filename="scripts/specializations/CpInfoTexts.lua"/>
</specializations>
<inputBinding>
<actionBinding action="CP_DBG_CHANNEL_SELECT_PREVIOUS">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lshift KEY_1" />
</actionBinding>
<actionBinding action="CP_DBG_CHANNEL_SELECT_NEXT">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lshift KEY_3" />
</actionBinding>
<actionBinding action="CP_DBG_CHANNEL_TOGGLE_CURRENT">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lshift KEY_2" />
</actionBinding>
<actionBinding action="CP_DBG_CHANNEL_MENU_VISIBILITY">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lshift KEY_4" />
</actionBinding>
<actionBinding action="CP_OPEN_CLOSE_VEHICLE_SETTING_DISPLAY">
<binding device="KB_MOUSE_DEFAULT" input="KEY_delete" />
</actionBinding>
<actionBinding action="CP_START_STOP">
<binding device="KB_MOUSE_DEFAULT" input="KEY_lctrl KEY_h" />
</actionBinding>
<actionBinding action="CP_TOGGLE_MOUSE">
<binding device="KB_MOUSE_DEFAULT" input="MOUSE_BUTTON_RIGHT" />
</actionBinding>
</inputBinding>
<actions>
<action name="CP_DBG_CHANNEL_SELECT_PREVIOUS" />
<action name="CP_DBG_CHANNEL_SELECT_NEXT" />
<action name="CP_DBG_CHANNEL_TOGGLE_CURRENT" />
<action name="CP_DBG_CHANNEL_MENU_VISIBILITY" />
<action name="CP_OPEN_CLOSE_VEHICLE_SETTING_DISPLAY" />
<action name="CP_START_STOP" />
<action name="CP_TOGGLE_MOUSE" />
</actions>
</modDesc>