diff --git a/3d/js/level-01.js b/3d/js/level-01.js index 57507b7..241cdef 100755 --- a/3d/js/level-01.js +++ b/3d/js/level-01.js @@ -2285,11 +2285,11 @@ } ], [ // 12 - 'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate t is weld shut to the floor. perhaps both.' + 'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate is welded shut to the floor. Perhaps both.' ], [ // 13 - 'You use the bone as a lever and lift the grate, it breaks in the process ', 'but gives you enough leeway to drag it our of the way.' + 'You use the bone as a lever and lift the grate; it breaks in the process ', 'but gives you enough leeway to drag it our of the way.' ], [ // 14 @@ -2314,7 +2314,7 @@ ], // 17 - [ 'You light the book on fire and mesmerized watch it burn.', + [ 'You light the book on fire and, mesmerized, watch it burn.', 'You are in too much discomfort to laugh, but are able to crack a wide ear to ear grin.', 'Its pages shrivel and shrink as the flame engulfs them,', 'leaving behind a mere black stain of ash.'], @@ -2337,14 +2337,14 @@ { title: 'you feel immensely fatigued.', body: ['As you move your tongue in your dry mouth, you recoil as you notice that ', - 'you now have less teeth than before.', + 'you now have fewer teeth than before.', 'You quickly pull yourself together and squint your eyes trying to ', 'make sense of your surroundings. There has to be a way out.'] }, { title:'Your eyes slowly begin to adjust to the darkness...', - body: ['you try to make sense of your surroundings, there has to be a way out of this place.'] + body: ['You try to make sense of your surroundings, there has to be a way out of this place.'] }, '(Your vision returns to normal)', @@ -2369,4 +2369,4 @@ GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ); // --- -})( window, document, GAME ); \ No newline at end of file +})( window, document, GAME ); diff --git a/3d/js/level-02.js b/3d/js/level-02.js index 62c1700..c817aed 100755 --- a/3d/js/level-02.js +++ b/3d/js/level-02.js @@ -2208,7 +2208,7 @@ 'leech' : [ ['Suddenly you freeze to your tracks.', - 'Weird sounds echo from the depths of the cannals,', + 'Weird sounds echo from the depths of the canals,', 'and seem to get closer and closer to you...'], ['Your heart races as you focus to the direction of the sounds...'], @@ -2233,10 +2233,10 @@ 'Your muscles are tense and you can hear your heart pulsate in your ears.', 'Countless scenarios run through your mind.'], - ['Suddenly, somethings draws the creature\'s attention. '], - ['It quickly moves away, soon to disappear in the depths of the cannals.', + ['Suddenly, something draws the creature\'s attention. '], + ['It quickly moves away, soon to disappear in the depths of the canals.', 'Are you safe now?', - 'What could the next step in this treacherous waters bring?'] + 'What could the next step in these treacherous waters bring?'] ], @@ -2253,7 +2253,7 @@ [{ type: 'choice', - text : 'Pick up the decorational torch?', + text : 'Pick up the decorative torch?', options : [ { 'text' : 'Yes' }, { 'text' : 'No' } ] @@ -2263,7 +2263,7 @@ 'doortorch' : [ // 0 - ['The door does not badge, and there is no visible door handle.'], + ['The door does not budge, and there is no visible door handle.'], // 1 [{ @@ -2275,7 +2275,7 @@ }], // 2 - ['You hear a distance mechanical clicking sound. Perhaps the door is now activated.'], + ['You hear a distant mechanical clicking sound. Perhaps the door is now activated.'], // 3 ['A peculiar looking slot on the wall.'] @@ -2337,4 +2337,4 @@ GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ); //- - })( window, document, GAME); \ No newline at end of file + })( window, document, GAME); diff --git a/3d/js/level-04.js b/3d/js/level-04.js index c162736..cf284e1 100755 --- a/3d/js/level-04.js +++ b/3d/js/level-04.js @@ -1141,7 +1141,7 @@ 'intro' : [{ title: 'Abandoned Cells', body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.', - 'Perhaps its just your imagination, but you think you can hear faint sighs ', + 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ', 'coming from the other side...'] }], @@ -1190,7 +1190,7 @@ // 5 ['Your fear turns to confusion and relief as you see an old lady clad in black...', - 'You try to talk to her but she ignores you, she just mumbles prayers ', 'while moving back and forth.', + 'You try to talk to her but she ignores you; she just mumbles prayers ', 'while moving back and forth.', '', 'There is nothing else you can do.'], @@ -1235,4 +1235,4 @@ GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ); // --- -})( window, document, GAME ); \ No newline at end of file +})( window, document, GAME ); diff --git a/3d/js/level-05.js b/3d/js/level-05.js index 5c0168a..adaa397 100755 --- a/3d/js/level-05.js +++ b/3d/js/level-05.js @@ -1189,7 +1189,7 @@ 'intro' : [{ title: 'Abandoned Cells', body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.', - 'Perhaps its just your imagination, but you think you can hear faint sighs ', + 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ', 'coming from the other side...'] }], @@ -1220,4 +1220,4 @@ GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ); // --- -})( window, document, GAME ); \ No newline at end of file +})( window, document, GAME ); diff --git a/3d/js/level-06.js b/3d/js/level-06.js index be0e511..a127fa5 100755 --- a/3d/js/level-06.js +++ b/3d/js/level-06.js @@ -414,7 +414,7 @@ 'intro' : [{ title: 'Abandoned Cells', body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.', - 'Perhaps its just your imagination, but you think you can hear faint sighs ', + 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ', 'coming from the other side...'] }] // -- @@ -426,4 +426,4 @@ GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ); // --- -})( window, document, GAME ); \ No newline at end of file +})( window, document, GAME );