diff --git a/3d/js/level-01.js b/3d/js/level-01.js
index 57507b7..241cdef 100755
--- a/3d/js/level-01.js
+++ b/3d/js/level-01.js
@@ -2285,11 +2285,11 @@
}
],
[ // 12
- 'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate t is weld shut to the floor. perhaps both.'
+ 'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate is welded shut to the floor. Perhaps both.'
],
[ // 13
- 'You use the bone as a lever and lift the grate, it breaks in the process ', 'but gives you enough leeway to drag it our of the way.'
+ 'You use the bone as a lever and lift the grate; it breaks in the process ', 'but gives you enough leeway to drag it our of the way.'
],
[ // 14
@@ -2314,7 +2314,7 @@
],
// 17
- [ 'You light the book on fire and mesmerized watch it burn.',
+ [ 'You light the book on fire and, mesmerized, watch it burn.',
'You are in too much discomfort to laugh, but are able to crack a wide ear to ear grin.',
'Its pages shrivel and shrink as the flame engulfs them,',
'leaving behind a mere black stain of ash.'],
@@ -2337,14 +2337,14 @@
{
title: 'you feel immensely fatigued.',
body: ['As you move your tongue in your dry mouth, you recoil as you notice that ',
- 'you now have less teeth than before.',
+ 'you now have fewer teeth than before.',
'You quickly pull yourself together and squint your eyes trying to ',
'make sense of your surroundings. There has to be a way out.']
},
{
title:'Your eyes slowly begin to adjust to the darkness...',
- body: ['you try to make sense of your surroundings, there has to be a way out of this place.']
+ body: ['You try to make sense of your surroundings, there has to be a way out of this place.']
},
'(Your vision returns to normal)',
@@ -2369,4 +2369,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---
-})( window, document, GAME );
\ No newline at end of file
+})( window, document, GAME );
diff --git a/3d/js/level-02.js b/3d/js/level-02.js
index 62c1700..c817aed 100755
--- a/3d/js/level-02.js
+++ b/3d/js/level-02.js
@@ -2208,7 +2208,7 @@
'leech' : [
['Suddenly you freeze to your tracks.',
- 'Weird sounds echo from the depths of the cannals,',
+ 'Weird sounds echo from the depths of the canals,',
'and seem to get closer and closer to you...'],
['Your heart races as you focus to the direction of the sounds...'],
@@ -2233,10 +2233,10 @@
'Your muscles are tense and you can hear your heart pulsate in your ears.',
'Countless scenarios run through your mind.'],
- ['Suddenly, somethings draws the creature\'s attention. '],
- ['It quickly moves away, soon to disappear in the depths of the cannals.',
+ ['Suddenly, something draws the creature\'s attention. '],
+ ['It quickly moves away, soon to disappear in the depths of the canals.',
'Are you safe now?',
- 'What could the next step in this treacherous waters bring?']
+ 'What could the next step in these treacherous waters bring?']
],
@@ -2253,7 +2253,7 @@
[{
type: 'choice',
- text : 'Pick up the decorational torch?',
+ text : 'Pick up the decorative torch?',
options : [
{ 'text' : 'Yes' }, { 'text' : 'No' }
]
@@ -2263,7 +2263,7 @@
'doortorch' : [
// 0
- ['The door does not badge, and there is no visible door handle.'],
+ ['The door does not budge, and there is no visible door handle.'],
// 1
[{
@@ -2275,7 +2275,7 @@
}],
// 2
- ['You hear a distance mechanical clicking sound. Perhaps the door is now activated.'],
+ ['You hear a distant mechanical clicking sound. Perhaps the door is now activated.'],
// 3
['A peculiar looking slot on the wall.']
@@ -2337,4 +2337,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
//-
- })( window, document, GAME);
\ No newline at end of file
+ })( window, document, GAME);
diff --git a/3d/js/level-04.js b/3d/js/level-04.js
index c162736..cf284e1 100755
--- a/3d/js/level-04.js
+++ b/3d/js/level-04.js
@@ -1141,7 +1141,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
- 'Perhaps its just your imagination, but you think you can hear faint sighs ',
+ 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}],
@@ -1190,7 +1190,7 @@
// 5
['Your fear turns to confusion and relief as you see an old lady clad in black...',
- 'You try to talk to her but she ignores you, she just mumbles prayers ', 'while moving back and forth.',
+ 'You try to talk to her but she ignores you; she just mumbles prayers ', 'while moving back and forth.',
'',
'There is nothing else you can do.'],
@@ -1235,4 +1235,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---
-})( window, document, GAME );
\ No newline at end of file
+})( window, document, GAME );
diff --git a/3d/js/level-05.js b/3d/js/level-05.js
index 5c0168a..adaa397 100755
--- a/3d/js/level-05.js
+++ b/3d/js/level-05.js
@@ -1189,7 +1189,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
- 'Perhaps its just your imagination, but you think you can hear faint sighs ',
+ 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}],
@@ -1220,4 +1220,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---
-})( window, document, GAME );
\ No newline at end of file
+})( window, document, GAME );
diff --git a/3d/js/level-06.js b/3d/js/level-06.js
index be0e511..a127fa5 100755
--- a/3d/js/level-06.js
+++ b/3d/js/level-06.js
@@ -414,7 +414,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
- 'Perhaps its just your imagination, but you think you can hear faint sighs ',
+ 'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}]
// --
@@ -426,4 +426,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---
-})( window, document, GAME );
\ No newline at end of file
+})( window, document, GAME );