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Todo.txt
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14 lines (14 loc) · 718 Bytes
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General:
- const correctness in prefabs
- const version for Property<T>::getMetadata()
- parent parsing in json beforehand
- Logo
- dependency resolving upon remove
- type system (as built in the engine?)
- BUG: 1.) Allocate Property p of type T with pool allocator.
2.) T * ptr = &p.
3.) Deallocate p.
4.) allocate Properties of T until there is again a valid property at the memory chunk p was before
5.) ptr now points again to a valid property but doesn't know that it is not the same property anymore.
// This bug should be rare and only occur on undisciplined pointer use.
=> This should be a bug common to pool allocators and not specific to our implementation.