-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathscript.js
More file actions
133 lines (108 loc) · 2.85 KB
/
script.js
File metadata and controls
133 lines (108 loc) · 2.85 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
let score = JSON.parse(localStorage.getItem('score')) || {
wins: 0,
losses: 0,
ties: 0
};
updateScoreElement();
/*
if (!score) {
score = {
wins: 0,
losses: 0,
ties: 0
};
}
*/
let isAutoPlaying = false;
let intervalId;
//const autoPlay = () => {
//};
function autoPlay() {
if (!isAutoPlaying) {
intervalId = setInterval(() => {
const playerMove = pickComputerMove();
playGame(playerMove);
}, 1000);
isAutoPlaying = true;
} else {
clearInterval(intervalId);
isAutoPlaying = false;
}
}
document.querySelector('.js-rock-button')
.addEventListener('click', () => {
playGame('rock');
});
document.querySelector('.js-paper-button')
.addEventListener('click', () => {
playGame('paper');
});
document.querySelector('.js-scissors-button')
.addEventListener('click', () => {
playGame('scissors');
});
document.body.addEventListener('keydown', (event) => {
if (event.key === 'r') {
playGame('rock');
} else if (event.key === 'p') {
playGame('paper');
} else if (event.key === 's') {
playGame('scissors');
}
});
function playGame(playerMove) {
const computerMove = pickComputerMove();
let result = '';
if (playerMove === 'scissors') {
if (computerMove === 'rock') {
result = 'You lose.';
} else if (computerMove === 'paper') {
result = 'You win.';
} else if (computerMove === 'scissors') {
result = 'Tie.';
}
} else if (playerMove === 'paper') {
if (computerMove === 'rock') {
result = 'You win.';
} else if (computerMove === 'paper') {
result = 'Tie.';
} else if (computerMove === 'scissors') {
result = 'You lose.';
}
} else if (playerMove === 'rock') {
if (computerMove === 'rock') {
result = 'Tie.';
} else if (computerMove === 'paper') {
result = 'You lose.';
} else if (computerMove === 'scissors') {
result = 'You win.';
}
}
if (result === 'You win.') {
score.wins += 1;
} else if (result === 'You lose.') {
score.losses += 1;
} else if (result === 'Tie.') {
score.ties += 1;
}
localStorage.setItem('score', JSON.stringify(score));
updateScoreElement();
document.querySelector('.js-result').innerHTML = result;
document.querySelector('.js-moves').innerHTML = `You- ${playerMove}; computer-${computerMove}`;
}
function updateScoreElement() {
document.querySelector('.js-score')
.innerHTML = `Wins: ${score.wins}, Losses: ${score.losses}, Ties: ${score.ties}`;
}
function pickComputerMove() {
const randomNumber = Math.random();
let computerMove = '';
if (randomNumber >= 0 && randomNumber < 1 / 3) {
computerMove = 'rock';
} else if (randomNumber >= 1 / 3 && randomNumber < 2 / 3) {
computerMove = 'paper';
} else if (randomNumber >= 2 / 3 && randomNumber < 1) {
computerMove = 'scissors';
}
return computerMove;
}