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Picking objects #54

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@JensMunkHansen

Hi Q

I am trying to extend your project by introducing pickers. I am thinking something in the line of

Vtk.Viewer {
  Vtk.CellPicker {
    id: picker
    // automatically registered to parent object
  }

  Vtk.AxesActor }
    id: axes
    Component.onCompleted: {
      picker.addPicker(axes) // The actor is assigned to the list of pickable objects
    }
  }
}

How would you recommend distributing the functionality for picking objects between Viewer, Interactor, Renderer?

If you have any input, let me know.

Thanks in advance

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