This method should be called CreateRasterizerState1, not CreateRasterizerState, as in d3d11_1.h.
It appears that the same issue exists for the ID3D11Device1::CreateBlendState1 method.
This is especially bad because it shadows the methods from ID3D11Device.
This method should be called
CreateRasterizerState1, notCreateRasterizerState, as ind3d11_1.h.It appears that the same issue exists for the
ID3D11Device1::CreateBlendState1method.This is especially bad because it shadows the methods from
ID3D11Device.