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Option to reduce match countdown timer to 5s in DevTools
Remove matchmaking, remove spectating, put find game at top of multiplayer menu
Increase the size of Effect_pool and see if it resolves effects sometimes not playing in MP when a lot is going on.
Fix crash when attempting to use strings that don't exist for <Display_name>MPDCT_FALLFACTOR_001</Display_name> in mp_levels.xtbl & dlc02_mp_levels.xtbl (I lost all the research I did on finding useful strings in the game and it's weird how the game lets you use made up strings in some places so might be possible to fix the crash so we can be more creative with custom map naming)
See if any other mempools should be increased in size in rfg_init_stage_1_prepare()
When a player isn't the host and they press the button to go to the next match it'd be nice if it put them in a custom match instead, currently we all have to back out and go back to find game in between matches
Enable aim assist for controllers in MP. Make it 20% weaker in MP.
There's a hardcoded limit for lod_properties.xtbl if you can look into that, be nice to increase draw distance for the small rocks on the ground in an add-on at some point
Camos priority items:
rfg_init_stage_1_prepare()