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Explore improving the remixing implementation #11

@rigdern

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@rigdern

Jumps in SpinEternally often seem more noticeable than those in other songs. So SpinEternally seems like a good song to study to identify weaknesses in the remix implementation and how to improve it. Things to explore:

  • Is shiftTimestampsSeconds (in RemixableSongs.cs) close enough?
  • Is QueueBasedAudioRemixer.cs doing a good job of scheduling the audio?
  • Is InfiniteRemix.cs producing song slices with bad timestamps (e.g. maybe BeatAlignedObject is flawed and is messing up the timestamps).
  • Is InfiniteJukeboxAlgorithm/ doing a good job of identifying similar beats in the song?
    • Maybe its implementation or its parameter values should be tweaked to improve SpinEternally.
    • Maybe it’s being too lenient on SpinEternally and suggesting jumps between beats that aren’t similar enough.
  • Are there any issues with the analysis data provided by Spotify's audio analysis web API?

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