I'm in the process of using Geomerative to draft some laser cutting templates. Initially I was using Adobe Illustrator's shape compounding after rendering; but I just implemented Geomerative's union & xor functions into the project and noticed that there are various inaccuracies in the resulting output.
Here's a comparison:

If you zoom in you'll notice that the left & right examples have precise, flat edges on all of the cutouts & notches, but the center example has arbitrary distortion and would be unusable for precision fitting.
I'm in the process of using Geomerative to draft some laser cutting templates. Initially I was using Adobe Illustrator's shape compounding after rendering; but I just implemented Geomerative's
union&xorfunctions into the project and noticed that there are various inaccuracies in the resulting output.Here's a comparison:

If you zoom in you'll notice that the left & right examples have precise, flat edges on all of the cutouts & notches, but the center example has arbitrary distortion and would be unusable for precision fitting.