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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#208:
Pull request
#1432
synchronize by
Bazzirovan
30d 0h 2m 43s
Bazzirovan:fix/rapier-jni-panic-guards
Bazzirovan:fix/rapier-jni-panic-guards
30d 0h 2m 43s
View #1432
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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#207:
Pull request
#1432
synchronize by
Bazzirovan
30d 0h 4m 47s
Bazzirovan:fix/rapier-jni-panic-guards
Bazzirovan:fix/rapier-jni-panic-guards
30d 0h 4m 47s
View #1432
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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#206:
Pull request
#1432
opened by
Bazzirovan
30d 0h 4m 13s
Bazzirovan:fix/rapier-jni-panic-guards
Bazzirovan:fix/rapier-jni-panic-guards
30d 0h 4m 13s
View #1432
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Make BlockBreakingMovementBehaviourMixin more robust
build
#204:
Commit
550e644
pushed by
Cyvack
3m 0s
main
main
3m 0s
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Bump to 2.0.4
build
#203:
Commit
22b8ce9
pushed by
ryanhcode
2m 56s
main
main
2m 56s
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Add primitive storage pruning on save
build
#202:
Commit
0270bc3
pushed by
ryanhcode
2m 46s
main
main
2m 46s
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Update Veil to fix shader pre-processors getting skipped with Iris in…
build
#201:
Commit
e29b449
pushed by
ryanhcode
3m 0s
main
main
3m 0s
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Let ParCool see sub-levels
build
#199:
Pull request
#1418
opened by
BlackCube4
30d 0h 1m 12s
BlackCube4:fix/parcool-sublevel-collision
BlackCube4:fix/parcool-sublevel-collision
30d 0h 1m 12s
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use ModifyReturnValue to optimise some mixins (#1415)
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#198:
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ba6f8b6
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ryanhcode
9m 57s
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main
9m 57s
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Fix sub-level shader block IDs and single-block model data on NeoForge
build
#197:
Pull request
#1417
opened by
BlackCube4
30d 0h 4m 46s
BlackCube4:fix/sublevel-shader-block-ids
BlackCube4:fix/sublevel-shader-block-ids
30d 0h 4m 46s
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ssarg fix the ae2 conflict and the raper3d getpose non-unwinding panic
build
#196:
Pull request
#1396
synchronize by
mynameisgrass
30d 0h 2m 31s
mynameisgrass:main
mynameisgrass:main
30d 0h 2m 31s
View #1396
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Fix Create crushing wheel entity transforms in sub-levels
build
#195:
Pull request
#1416
opened by
supermzc123
30d 0h 2m 53s
supermzc123:fix/create-crushing-wheel-transforms
supermzc123:fix/create-crushing-wheel-transforms
30d 0h 2m 53s
View #1416
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use ModifyReturnValue to optimise some mixins
build
#194:
Pull request
#1415
opened by
tazercopter
4m 14s
tazercopter:main
tazercopter:main
4m 14s
View #1415
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Running Copilot Code Review
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#1:
by
Copilot
AI
3m 6s
main
main
3m 6s
Network custom dimension physics to client
build
#189:
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bf9713a
pushed by
BeeIsYou
3m 5s
main
main
3m 5s
View workflow file
Allow UUIDs to be used to target sub levels in commands
build
#188:
Commit
62455f6
pushed by
BeeIsYou
5m 11s
main
main
5m 11s
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Fix conduit billboarding + distance check for effect application
build
#185:
Commit
76e9ae7
pushed by
BeeIsYou
3m 5s
main
main
3m 5s
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Fix Breezes not being able to do their long jump attack on sublevels
build
#182:
Pull request
#1314
opened by
doonv
2m 44s
doonv:fix-breeze
doonv:fix-breeze
2m 44s
View #1314
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Add server config for physics steps (#1244)
build
#180:
Commit
d3808e8
pushed by
ryanhcode
2m 55s
main
main
2m 55s
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Change VoxelNeighborhoodState to use state identity
build
#179:
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7cfccf4
pushed by
Ocelot5836
9m 24s
main
main
9m 24s
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Improve native directory path locator
build
#172:
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0c4cb76
pushed by
Ocelot5836
2m 35s
main
main
2m 35s
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Add more mod compat
build
#171:
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f1e639c
pushed by
Ocelot5836
2m 47s
main
main
2m 47s
View workflow file
Add server config for physics steps
build
#170:
Pull request
#1244
opened by
Ocelot5836
2m 35s
feature/save-sublevel-config
feature/save-sublevel-config
2m 35s
View #1244
View workflow file
Add server config for physics steps
build
#169:
Commit
5a70638
pushed by
Ocelot5836
2m 41s
feature/save-sublevel-config
feature/save-sublevel-config
2m 41s
View #1244
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Fix crash report details not logging
build
#168:
Commit
558267d
pushed by
Ocelot5836
2m 29s
main
main
2m 29s
View workflow file
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