- Vague idea:
seedance-interview. - Clear idea:
seedance-prompt. - Long story or connected clips:
seedance-sequence. - Continue, extend, repair tail, or re-anchor accepted footage:
seedance-continuation. - Short prompt:
seedance-prompt-short. - Bad result:
seedance-troubleshoot. - IP or real-person risk:
seedance-copyright. - Blocked prompt:
seedance-filter. - Camera, light, motion, style, VFX, audio, or character-specific work: load the matching specialist sub-skill.
| Gate | Pass condition |
|---|---|
| Mode | T2V, I2V, V2V, or R2V is explicit. |
| References | Each asset has exactly one primary role unless deliberately layered. |
| Subject | Main subject appears in the first clause and has stable tags if needed. |
| Action | One visible beat has an observable endpoint. |
| Camera | One primary move has start, speed, subject relationship, and endpoint. |
| Lighting | Source, direction, color, atmosphere, or transition is physical. |
| Audio | Dialogue, ambience, SFX, music, or silence is intentional. |
| Safety | Protected identity, IP, and unsafe wording are rewritten or authorization-gated. |
| Anti-slop | Hollow boosters are replaced by observable production language. |
| Budget | Final prompt fits the verified active-surface prompt budget. |
| Sequence lineage | Sequence prompts have project_id, clip_id, and parent when continuing. |
| Actual state | Continuations start from accepted observed state, not planned state. |
| Clip scope | Completed beats are excluded and reserved future beats stay out. |
| Failure | Add or replace with |
|---|---|
| I2V drift | preserve [Image1] subject/product exactly; only motion, light, and camera change |
| Generic look | physical light source + material behavior + specific camera endpoint |
| Camera chaos | one controlled [move] from [start frame] to [end frame] |
| Weak action | actor + verb + timing + consequence + final state |
| Lip-sync instability | locked medium close-up, short quoted line, no head turn during dialogue |
| Noisy VFX | source + material + path + interaction + dissipation endpoint |
| Style/IP risk | medium + texture + palette + composition + motion rhythm |
| Planned ending mismatch | begin from the observed final frame: [actual visible state] |
| Future beat leakage | this clip stops at [endpoint]; do not show [reserved future beat] yet |