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Archon Prison:

  • Gridwork each cell either empty or containing a prisoner
  • Prisoner has a strategy for co-operating or defecting
  • In each round, a Prisoner interacts (sequentially) with each neighbour, using their strategy, with standard Prisoner's Dilemma rules
  • After each round, if your score is (strictly?) higher than your neighbours (look into this…), they are erased and replaced with copies of you
  • What happens if you are surrounded with empty cells (is this possible?)
  • Inspired by Nick Eames