forked from Fluorohydride/ygopro-scripts
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathc10833828.lua
More file actions
158 lines (158 loc) · 5.87 KB
/
c10833828.lua
File metadata and controls
158 lines (158 loc) · 5.87 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
--魔神王の禁断契約書
function c10833828.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10833828,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetTarget(c10833828.sptg1)
e2:SetOperation(c10833828.spop1)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10833828,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetTarget(c10833828.sptg2)
e3:SetOperation(c10833828.spop2)
c:RegisterEffect(e3)
--damage
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(10833828,2))
e4:SetCategory(CATEGORY_DAMAGE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1)
e4:SetCondition(c10833828.damcon)
e4:SetTarget(c10833828.damtg)
e4:SetOperation(c10833828.damop)
c:RegisterEffect(e4)
end
function c10833828.spfilter1(c,e,tp)
return c:IsSetCard(0x10af) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10833828.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10833828.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c10833828.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10833828.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2,true)
c:SetCardTarget(tc)
end
Duel.SpecialSummonComplete()
end
function c10833828.spfilter2(c,e)
return not c:IsImmuneToEffect(e)
end
function c10833828.spfilter3(c,e,tp,m,g,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FIEND) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and g:IsExists(c10833828.spfilter4,1,nil,m,c,chkf)
end
function c10833828.spfilter4(c,m,fusc,chkf)
return fusc:CheckFusionMaterial(m,c,chkf)
end
function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=e:GetHandler():GetCardTarget():Filter(Card.IsControler,nil,tp)
if g:GetCount()==0 then return false end
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,g,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,g,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=c:GetCardTarget():Filter(Card.IsControler,nil,tp)
g:Remove(Card.IsImmuneToEffect,nil,e)
if g:GetCount()==0 then return false end
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e)
local sg1=Duel.GetMatchingGroup(c10833828.spfilter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,g,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c10833828.spfilter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,g,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local ec=g:FilterSelect(tp,c10833828.spfilter4,1,1,nil,mg1,tc,chkf):GetFirst()
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,ec,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local ec=g:FilterSelect(tp,c10833828.spfilter4,1,1,nil,mg2,tc,chkf):GetFirst()
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,ec,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c10833828.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c10833828.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,2000)
end
function c10833828.damop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end