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app.js
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118 lines (87 loc) · 3.91 KB
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/*
GAME RULES:
- The game has 2 players, playing in rounds
- In each turn, a player rolls a dice as many times as he whishes. Each result get added to his ROUND score
- BUT, if the player rolls a 1, all his ROUND score gets lost. After that, it's the next player's turn
- The player can choose to 'Hold', which means that his ROUND score gets added to his GLBAL score. After that, it's the next player's turn
- The first player to reach 100 points on GLOBAL score wins the game
*/
const init = () => {
active = 0;
roundScore = 0;
scores = [0, 0]
document.getElementById('score-0').textContent = '0'
document.getElementById('score-1').textContent = '0'
document.getElementById('current-1').textContent = '0'
document.getElementById('current-0').textContent = '0'
document.getElementById('dicey').style.display = 'none'
document.querySelector('#name-0').textContent = 'Player 1'
document.querySelector('#name-1').textContent = 'Player 2'
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.add('active');
}
init()
document.querySelector('.btn-roll').addEventListener('click', () => {
//generate random number
var dice = Math.floor(Math.random() * 6) + 1
//displaying the dice
if (dice != 1) {
var diceDom = document.querySelector('.dice');
diceDom.style.display = 'block'
diceDom.src = 'dice-' + dice + '.png'
} else {
document.querySelector('.dice').style.display = 'none'
}
//update round score
if (dice != 1) {
//document.querySelector('#current-' + active).innerHTML = dice;
roundScore = dice
document.querySelector('#current-' + active).innerHTML = dice
} else {
nextPlayer()
}
})
document.querySelector('.btn-hold').addEventListener('click', () => {
//Add current score to global score
scores[active] += roundScore;
//update the UI
document.querySelector('#score-' + active).textContent = scores[active]
//nextplayer
// Check winner
if (scores[0] >= 100) {
//alert('Player 1 wins')
document.querySelector('#name-0').textContent = 'Player ' + '1' + ' wins'
document.querySelector('.dice').style.display = 'none'
document.querySelector('#score-0').textContent = 0
document.querySelector('#score-1').textContent = 0
document.querySelector('#current-0').textContent = 0
document.querySelector('#current-1').textContent = 0
document.querySelector('.player-0-panel').classList.add('winner');
document.querySelector('.player-0-panel').classList.remove('active');
}
else if (scores[1] >= 100) {
// alert('Player 2 wins')
document.querySelector('#name-1').textContent = 'Player ' + '2' + ' wins'
document.querySelector('.player-1-panel').classList.add('winner');
document.querySelector('#score-0').textContent = 0
document.querySelector('#score-1').textContent = 0
document.querySelector('#current-0').textContent = 0
document.querySelector('#current-1').textContent = 0
document.querySelector('.dice').style.display = 'none'
document.querySelector('.player-1-panel').classList.remove('active');
} else {
nextPlayer();
document.querySelector('.dice').style.display = 'none'
//document.querySelector('.restart').style.display = 'show'
}
})
const nextPlayer = () => {
active === 0 ? active = 1 : active = 0;
roundScore = 0
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0'
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active')
}
document.querySelector('.btn-new').addEventListener('click', init)