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default-config.xml
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117 lines (104 loc) · 3.92 KB
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<?xml version="1.0" encoding="UTF-8"?>
<config>
<client>
<exe>DayZ_x64.exe</exe>
<exe-diag>DayZDiag_x64.exe</exe-diag>
<stable>
<dir>C:\Program Files (x86)\Steam\steamapps\common\DayZ</dir>
<defaults>
<!-- Ingame player name -->
<profile-name></profile-name>
<!-- IP address to connect to when launching client -->
<connect>127.0.0.1:2302</connect>
</defaults>
</stable>
<experimental>
<dir>C:\Program Files (x86)\Steam\steamapps\common\DayZ Exp</dir>
<defaults>
<!-- Ingame player name -->
<profile-name></profile-name>
<!-- IP address to connect to when launching client -->
<connect>127.0.0.1:2302</connect>
</defaults>
</experimental>
</client>
<server>
<exe>DayZServer_x64.exe</exe>
<stable>
<dir>C:\Program Files (x86)\Steam\steamapps\common\DayZServer</dir>
<defaults>
<mission>C:\Program Files (x86)\Steam\steamapps\common\DayZServer\mpmissions\dayzOffline.chernarusplus</mission>
<profile>C:\Program Files (x86)\Steam\steamapps\common\DayZServer\profile_folder</profile>
<config>C:\Program Files (x86)\Steam\steamapps\common\DayZServer\serverDZ.cfg</config>
</defaults>
</stable>
<experimental>
<dir>C:\Program Files (x86)\Steam\steamapps\common\DayZ Server Exp</dir>
<defaults>
<mission>C:\Program Files (x86)\Steam\steamapps\common\DayZ Server Exp\mpmissions\dayzOffline.chernarusplus</mission>
<profile>C:\Program Files (x86)\Steam\steamapps\common\DayZ Server Exp\profile_folder</profile>
<config>C:\Program Files (x86)\Steam\steamapps\common\DayZ Server Exp\serverDZ.cfg</config>
</defaults>
</experimental>
</server>
<workshop>
<!-- Path to workshop folder -->
<dir>C:\Program Files (x86)\Steam\steamapps\common\DayZ\!Workshop</dir>
</workshop>
<!-- DayZ Tools -->
<tools>
<stable>
<addonbuilder>C:\Program Files (x86)\Steam\steamapps\common\DayZ Tools\Bin\AddonBuilder\AddonBuilder.exe</addonbuilder>
<workbench>C:\Program Files (x86)\Steam\steamapps\common\DayZ Tools\Bin\Workbench\workbenchApp.exe</workbench>
</stable>
<experimental>
<addonbuilder>C:\Program Files (x86)\Steam\steamapps\common\DayZ Experimental Tools\Bin\AddonBuilder\AddonBuilder.exe</addonbuilder>
<workbench>C:\Program Files (x86)\Steam\steamapps\common\DayZ Experimental Tools\Bin\Workbench\workbenchApp.exe</workbench>
</experimental>
</tools>
<!-- Path to your private key -->
<private-key></private-key>
<!-- List of mods, group and workshop mods -->
<mods>
<!-- The ID MUST be unique -->
<!-- The source is where all the source code is located -->
<!-- The dir is where the mod will be packed -->
<mod id="myModA" source="P:\myMods\myModA" dir="P:\myPackedMods\@myModA" />
<mod id="myModB" source="P:\myMods\myModB" dir="P:\myPackedMods\@myModB" />
<mod id="myModC" source="P:\myMods\myModC" dir="P:\myPackedMods\@myModC" />
<!-- Loading this mod will also load the dependencies -->
<!-- Building this mod will build this mod only, unless specified -->
<mod id="myModD" source="P:\myMods\myModD" dir="P:\myPackedMods\@myModD">
<deps>
<dep ref="myModA" />
<dep ref="myModC" />
</deps>
</mod>
<!-- Loading or building a group, will load or build all mods in bulk -->
<group id="myGroupOfMod">
<deps>
<!-- The ref is the ID of the mod -->
<dep ref="myModA" />
<dep ref="myModB" />
<dep ref="myModC" />
</deps>
</group>
<!-- These mods are the mods downloaded from steam workshop -->
<!-- The dir is relative to the workshop dir defined above -->
<workshop id="someModA" dir="@someModA" />
<!-- Loading this mod will also load the dependencies -->
<workshop id="someModB" dir="@someModB">
<deps>
<dep ref="someModA" />
</deps>
</workshop>
<!-- A group can have other mods, workshop mods and other groups too -->
<group id="myGroupOfMod">
<deps>
<dep ref="myGroupOfMod" />
<dep ref="myModD" />
<dep ref="someModB" />
</deps>
</group>
</mods>
</config>