I don't know how to put more detail into simply saying: the vex model I made (based on the og vex) doesn't show the attacking texture.. when attacking. I even went as far as adding a seperate .jem of vex_charging, aswell as included the charging texture in the data for the vex.jem, and I included the vex_charging.png in the cem folder, but it just doesn't work.
How do i make a CEM model show specific textures that normally show in certain contexts?
(for reference, i also did the fox, and it doesn't have the snowy or sleeping textures working)