I have created a "proof of concept" Vulkan display target for ClanLib.
It was created using Sonnet 4.6 .
Is anyone interesting in helping, checking the code etc. ?
This is required to support devices that support Vulkan 1.3 and OpenGL ES 3.1
Although we used to support various OpenGL version. We don't have enough developers to ensure it's working as intended for the different versions.
I have created a "proof of concept" Vulkan display target for ClanLib.
It was created using Sonnet 4.6 .
Is anyone interesting in helping, checking the code etc. ?
This is required to support devices that support Vulkan 1.3 and OpenGL ES 3.1
Although we used to support various OpenGL version. We don't have enough developers to ensure it's working as intended for the different versions.