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I'm a Brazilian game developer, and I contribute to open-source on my free time.
Most of my open-source work has been around Godot-Rust, but I've also made native Rust crates such as spire_enum.
Sponsorships help me pay bills and motivate me to keep doing more for the community.
Featured work
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Houtamelo/spire_enum
Procedural macros to facilitate enum usage, such as when delegating implementations and/or generating variant types.
Rust 57 -
Houtamelo/gdext_coroutines
"Run Rust coroutines in Godot 4.2+ (through GDExtension), inspired on Unity's Coroutines design."
Rust 37 -
Houtamelo/spire_tween
A Slimy tweener library for Godot(4.2+), inspired on the design of DoTween(3rd party package for Unity)
Rust 7