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I'm a Brazilian game developer, and I contribute to open-source on my free time.

Most of my open-source work has been around Godot-Rust, but I've also made native Rust crates such as spire_enum.

Sponsorships help me pay bills and motivate me to keep doing more for the community.

Featured work

  1. Houtamelo/spire_enum

    Procedural macros to facilitate enum usage, such as when delegating implementations and/or generating variant types.

    Rust 57
  2. Houtamelo/gdext_coroutines

    "Run Rust coroutines in Godot 4.2+ (through GDExtension), inspired on Unity's Coroutines design."

    Rust 37
  3. Houtamelo/spire_tween

    A Slimy tweener library for Godot(4.2+), inspired on the design of DoTween(3rd party package for Unity)

    Rust 7

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