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heightbalancedtree.cpp
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99 lines (89 loc) · 1.5 KB
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#include<bits/stdc++.h>
using namespace std;
struct Node
{
int data;
struct Node*left;
struct Node*right;
Node(int val)
{
data = val;
left = NULL;
right = NULL;
}
};
int height(Node*root)
{
if(root==NULL)
{
return 0;
}
return max(height(root->left),height(root->right)) + 1;
}
bool isBalanced(Node*root)
{
if(root==NULL)
{
return true;
}
if(isBalanced(root->left) == false)
{
return false;
}
if(isBalanced(root->right) == false)
{
return false;
}
int lh = height(root->left);
int rh = height(root->right);
if(abs(lh - rh) <= 1)
{
return true;
}
else
{
return false;
}
}
bool optimised(Node*root,int*height)
{
int lh = 0,rh = 0;
if(root==NULL)
{
return true;
}
if(isBalanced(root->left,&lh) == false)
{
return false;
}
if(isBalanced(root->right,&rh) == false)
{
return false;
}
*height = max(lh,rh) + 1;
if(abs(lh - rh) <= 1){
return true;
}
else{
return false;
}
}
int main()
{
struct Node*root = new Node(1);
root->left = new Node(2);
root->right = new Node(3);
root->left->left = new Node(4);
root->left->right = new Node(5);
root->right->left = new Node(6);
root->right->right = new Node(7);
if(isBalanced(root))
{
cout<<"true";
}
else
{
cout<<"false";
}
return 0;
}