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inorder.cpp
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49 lines (43 loc) · 845 Bytes
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#include<bits/stdc++.h>
using namespace std;
struct Node
{
int data;
Node*left;
Node*right;
Node(int data)
{
this->data = data;
left = right = NULL;
}
};
void inOrder(struct Node*root)
{
stack<Node*>stk;
Node*curr = root;
while(curr!=NULL || stk.empty()==false)
{
if(curr!=NULL)
{
stk.push(curr);
curr = curr->left;
}
else
{
curr = stk.top();
stk.pop();
cout<<curr->data<<" "<<flush;
curr = curr->right;
}
}
}
int main()
{
struct Node *root = new Node(1);
root->left = new Node(2);
root->right = new Node(3);
root->left->left = new Node(4);
root->left->right = new Node(5);
inOrder(root);
return 0;
}