Released 19 nov 2024. Some interesting updates relates to the course and its material:
- Renaming behaviour was apparently changed in 4.1 in the case of having object
A and A.001 and renaming A.001 to A: nothing happened. In 4.3 previous behaviour has been restored in that A.001 and A swap names in this specific case. Also, the Python API now allows more control on renaming. Added a new rename function to the ID class to allow more complex ID renaming behavior. Directly assigning to the ID.name property is not affected (3e03576b09).
- HIP-RT support on Linux, for hw-raytracing on AMD GPUs
- AMD and Intel GPU support from Metal backend has been removed (PR#123551)
- GN: A new For Each Element zone has been added (6e5e01e630)
- GN: It's now possible to add gizmos to node groups (24dc9a21b1)
- GN: A new Warning node has been added that allows adding custom warnings to node groups (e8b81065bc)
- GN: Geometries can be named with the new Set Geometry Name node (dc8e9678e1)
- A new Metallic BSDF node has been added to the shader editor. (6ccb33e9fe)
- Hover tooltips for the Data-block ID selector shows previews for images, movies, and fonts. (8937c0bcab)
- Editor edge highlighting to indicate active area. (28e5c1412e, 89d7f00ff8, 44168c32ff). But it's really subtle grey in my case
- New ability to move editor areas to any other area by dragging
Released 19 nov 2024. Some interesting updates relates to the course and its material:
AandA.001and renamingA.001toA: nothing happened. In 4.3 previous behaviour has been restored in thatA.001andAswap names in this specific case. Also, the Python API now allows more control on renaming. Added a new rename function to the ID class to allow more complex ID renaming behavior. Directly assigning to the ID.name property is not affected (3e03576b09).