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for some reason joker "master of pegs" crashes my game in the collection #301

Description

@MichaelV8585

Oops! The game crashed:
[SMODS allinjest "Items/Jokers/master_of_pegs.lua"]:27: attempt to index field 'deck' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: KCVanilla by krackocloud [ID: kcvanilla, Version: 3.5.0, Uses Lovely]
2: All in Jest by Nevernamed, Survivalaren, RattlingSnow353, Jumbocarrot, ejwu2 [ID: allinjest, Priority: 9999, Version: 0.7.2, Uses Lovely]
Lovely Mods:

Stack Traceback

(3) Lua method 'loc_vars' at file 'Items/Jokers/master_of_pegs.lua:27' (from mod with id allinjest)
Local variables:
self = table: 0x00f2f388 {alerted:true, loc_vars:function: 0x00f30518, object_type:Joker, _saved_d_u:true, original_key:master_of_pegs, _discovered_unlocked_overwritten:true (more...)}
info_queue = table: 0x034b5be0 {}
card = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
enhancement_tally_full = number: 0
active_text = string: "(Inactive)"
enhancement_tally_remaining = number: 0
(*temporary) = C function: ipairs
(*temporary) = nil
(*temporary) = string: "Inactive"
(*temporary) = string: "k_inactive"
(*temporary) = Lua function '?' (defined at line 130 of chunk [SMODS _ "src/ui.lua"])
(*temporary) = Lua function '?' (defined at line 130 of chunk [SMODS _ "src/ui.lua"])
(*temporary) = boolean: true
(*temporary) = string: "attempt to index field 'deck' (a nil value)"
(4) Lua method 'generate_ui' at Steamodded file 'src/game_object.lua:1327'
Local variables:
self = table: 0x00f2f388 {alerted:true, loc_vars:function: 0x00f30518, object_type:Joker, _saved_d_u:true, original_key:master_of_pegs, _discovered_unlocked_overwritten:true (more...)}
info_queue = table: 0x034b5be0 {}
card = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
desc_nodes = table: 0x02a5dae8 {}
specific_vars = table: 0x0128b220 {}
full_UI_table = table: 0x00c7fe98 {badges:table: 0x00c7fe70, info:table: 0x02a5db10, main:table: 0x02a5dae8, card_type:Joker, type:table: 0x034b5bb8}
target = table: 0x012509c8 {vars:table: 0x0128b220, set:Joker, type:descriptions, nodes:table: 0x02a5dae8, key:j_aij_master_of_pegs, AUT:table: 0x00c7fe98}
res = table: 0x012509f0 {}
(5) Lua method 'generate_UIBox_ability_table' at file 'functions/common_events.lua:3831'
Local variables:
_c = table: 0x00f2f388 {alerted:true, loc_vars:function: 0x00f30518, object_type:Joker, _saved_d_u:true, original_key:master_of_pegs, _discovered_unlocked_overwritten:true (more...)}
full_UI_table = table: 0x00c7fe98 {badges:table: 0x00c7fe70, info:table: 0x02a5db10, main:table: 0x02a5dae8, card_type:Joker, type:table: 0x034b5bb8}
specific_vars = table: 0x0128b220 {}
card_type = string: "Joker"
badges = table: 0x00c7fe70 {card_type:Joker}
hide_desc = nil
main_start = nil
main_end = nil
card = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
first_pass = boolean: true
desc_nodes = table: 0x02a5dae8 {}
name_override = nil
info_queue = table: 0x034b5be0 {}
loc_vars = table: 0x034b5c08 {}
cfg = table: 0x018c9e90 {extra:table: 0x015a0100, h_chips:0, repetitions:0, mult:0, perma_blind_size:0, debuff_sources:table: 0x00f915c8, h_x_chips:1, perma_mult:0, t_mult:0 (more...)}
specific_vars = table: 0x0128b220 {}
card = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(6) Lua upvalue 'hoverref' at file 'card.lua:5097'
Local variables:
self = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(7) Lua method 'hover' at file 'Items/Jokers/jumbo_joker.lua:68' (from mod with id allinjest)
Local variables:
self = table: 0x00be29e0 {click_offset:table: 0x00dc9010, static_rotation:false, rank:2, parent:table: 0x02108a78, T:table: 0x00e37cb0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(8) Lua method 'update' at file 'engine/controller.lua:397'
Local variables:
self = table: 0x008b7f08 {held_button_times:table: 0x008b87d8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x00a2fd38, interrupt:table: 0x008b8828, GAMEPAD:table: 0x008b9058 (more...)}
dt = number: 0.0167725
(9) Lua upvalue 'gameUpdateRef' at file 'game.lua:3063'
Local variables:
self = table: 0x00395380 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, collection_alert:table: 0x00c22d70, F_ENGLISH_ONLY:false, viewed_stake:2, SHADERS:table: 0x0075b090 (more...)}
dt = number: 0
(10) Lua upvalue 'gameupdateref' at Steamodded file 'src/ui.lua:456'
Local variables:
self = table: 0x00395380 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, collection_alert:table: 0x00c22d70, F_ENGLISH_ONLY:false, viewed_stake:2, SHADERS:table: 0x0075b090 (more...)}
dt = number: 0.0167725
(11) Lua method 'update' at file 'Utils/hooks.lua:1222' (from mod with id allinjest)
Local variables:
self = table: 0x00395380 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, collection_alert:table: 0x00c22d70, F_ENGLISH_ONLY:false, viewed_stake:2, SHADERS:table: 0x0075b090 (more...)}
dt = number: 0.0167725
(12) Lua field 'update' at file 'main.lua:1024'
Local variables:
dt = number: 0.0167725
(13) Lua function '?' at file 'main.lua:962' (best guess)
(14) global C function 'xpcall'
(15) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 933 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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