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[Child #73] M1 Vertical slice — 1·5층 축약 + 핵심 사운드 + 엔딩 리포트 #85
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area:feedbackHints, Magic Note, UI feedback, onboarding, and accessibilityHints, Magic Note, UI feedback, onboarding, and accessibilityarea:gameplayPlayer loop, floors, goals, hazards, and contentPlayer loop, floors, goals, hazards, and contentarea:unityUnity Magic Exam Hall playable projectUnity Magic Exam Hall playable projectenhancementNew feature or requestNew feature or requestpriority:P0Must happen for the next playable/project milestoneMust happen for the next playable/project milestonetype:childChild issue linked from a parent planning issueChild issue linked from a parent planning issue
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area:feedbackHints, Magic Note, UI feedback, onboarding, and accessibilityHints, Magic Note, UI feedback, onboarding, and accessibilityarea:gameplayPlayer loop, floors, goals, hazards, and contentPlayer loop, floors, goals, hazards, and contentarea:unityUnity Magic Exam Hall playable projectUnity Magic Exam Hall playable projectenhancementNew feature or requestNew feature or requestpriority:P0Must happen for the next playable/project milestoneMust happen for the next playable/project milestonetype:childChild issue linked from a parent planning issueChild issue linked from a parent planning issue
Parent: #73
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docs/GAME_DESIGN.md§17 M1 정의 기준으로, 15분짜리 완결 경험이 끊김 없이 돌아가는지 검증할 수 있는 vertical slice를 만든다. 이게 안 돌면 M2 이후 작업은 시작하지 않는다.범위 (M1 정의)
게임 시작 흐름
연관 이슈: #86
1층 축약
연관 이슈: #75
5층 축약
goal_satisfiedSFX)핵심 사운드
전체 11 SFX 중 다음 7종 + BGM 1곡을 먼저 구현한다.
cast_base_success(family pitch 변주 3종: fire +2 / water 기본 / earth -2)cast_invalidcast_incompletegoal_satisfiedfloor_completenote_unlocknpc_appearambient_tower연관 이슈: #74
그리는 선 비주얼
연관 이슈: #87
엔딩 리포트 1차
연관 이슈: #84
잠긴 콘텐츠
완료 조건
의존성과 순서
선행되어야 함:
병행 가능:
후행 (M2 이후):
검증