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Small issues and possible additions #9

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@ongaromark-del

I wanted to point out some small issues and possible additions that I noticed using the latest working version:

1- Keyconfig doesn't accept key changes
kquit=59
kpause=16
ksnap=58
klstate=53
ksstate=54
ktest=48
kmenu=64
Even if I change the values ​​with other custom keys they always remain the same
(I would need to modify them to set the pushbuttons of my cabinet)

2- Is it possible to disable exit confirmation?
When loading a game via front end, it would be easier to exit directly with the appropriate button without having to confirm yes or no

3- Is it possible to integrate the rotation option for vertical games directly into the configuration menu?
Currently, it only works from the command line (e.g., aae tempest -ror)

4- When using AAE via the Hyperspin/Rocketlauncher frontend, after a few moments of launching the game, an error message appears regarding the AAE.ahk module.
(The old module is likely only compatible with the older version.)
It would be great to have an updated and working AAE.ahk module.

For the rest everything seems really great!

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