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In Hawaii Qualifier 38 (https://github.com/thedropbears/pyrapidreact/releases/tag/hawaii-q38) we changed the shooter speed from being a will_reset_to to just a regular float. This made the shooter flywheels go completely haywire. This was reverted in the next match (https://github.com/thedropbears/pyrapidreact/releases/tag/hawaii-q43) and everything worked again.
There is some sort of bug here, and we have been relying on this behaviour all season. Suggest we work out what it is, and retune the shooter so that it is working properly.
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