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Description
Everything seemed to work fine when i used the plugin but at the step when gib is supposed to launch the game to test signs of BepInEx activity, it launches Steam installed in Crossover instead of native MacOS Steam. Therefore it fails as Subnautica is not even installed there.
I have native MacOS builds of Subnautica with native MacOS builds of Steam installed and I have not told the script to go looking for the Windows version of Steam running through Crossover.
I launched the game nevertheless, and BepInEx is loading because there are signs of it in BepInEx/LogOutput.log, so in the end it seems to work.
The terminal log I have :
To perform the test, gib will automatically launch the game, wait up to 30 seconds for signs of BepInEx activity, and then force quit the game.
Return to this Terminal window once the game has closed.
Press enter when you're ready to run the test [Enter]
Launching Subnautica with Steam...
error: Timed out waiting for the game to launch. Test cancelled.
Unable to verify whether BepInEx is correctly installed. We recommend running gib again, making sure to run the right game.
Timed out waiting for the game to launch. Test cancelled.
Unable to verify whether BepInEx is correctly installed. We recommend running gib again, making sure to run the right game.
Bun v1.3.5 (macOS arm64)
PS: Thank you very much for this useful script, I was not expecting this kind of involvement in MacOS gaming and ever less in MacOS gaming modding :P