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Mobile Message Loss Investigation: Complete Documentation Index

Investigation Status: ✅ COMPLETE

The root cause of mobile message loss during token renewal has been definitively identified, analyzed, and verified.


📋 Document Guide

1. START HERE: INVESTIGATION_SUMMARY.txt

  • Purpose: Executive summary of findings
  • Length: ~2,000 words
  • Best For: Quick understanding of the problem and fix
  • Contains:
    • Core problem statement
    • The smoking gun (exact code location)
    • Key findings summary
    • Root cause explanation
    • Fix strategy overview
    • Affected scenarios
    • Next steps

2. MOBILE_MESSAGE_LOSS_ROOT_CAUSE_ANALYSIS.md

  • Purpose: Comprehensive technical analysis
  • Length: ~15,600 words (detailed)
  • Best For: Understanding the complete failure flow
  • Contains:
    • Executive summary with impact analysis
    • Three-part cascade explanation (Decision → Trigger → Execution)
    • Detailed timeline of failure
    • Why messages are stored but deleted
    • Why mobile is affected, desktop is not
    • Evidence of message storage
    • Four fix strategy options with pros/cons
    • Testing strategy recommendations
    • Code locations summary table

3. MESSAGE_FLOW_DIAGRAM.md

  • Purpose: Visual representation of message flow
  • Length: ~16,400 words (heavily diagrammed)
  • Best For: Visual learners, presentation materials
  • Contains:
    • Normal message flow (working)
    • Token renewal failure flow (complete diagram)
    • Cascade of wipeout with visual arrows
    • Local cache vs relay history diagram
    • Root cause path diagram
    • Evidence that storage works, deletion causes problem
    • Timeline showing exactly when things break
    • Testing verification visual

4. QUICK_FIX_REFERENCE.md

  • Purpose: Practical implementation guide
  • Length: ~9,300 words
  • Best For: Engineers implementing the fix
  • Contains:
    • Quick reference for all code locations
    • Exact line numbers and function names
    • Bug summary and decision logic
    • Primary and secondary fix strategies
    • Test cases with expected results
    • Verification checklist
    • Implementation checklist
    • Success criteria

5. ARCHITECTURE_DIAGRAM.md

  • Purpose: System architecture and interactions
  • Length: ~17,700 words (heavily diagrammed)
  • Best For: Understanding system components
  • Contains:
    • System architecture overview diagram
    • Decision tree for reset logic
    • Component interaction timeline
    • Data flow diagrams
    • Layers that work vs broken
    • The bug in three lines of code
    • Fix impact visualization
    • Testing verification diagrams

🎯 The Core Finding

Location: internal/tunnel/broker.go lines 869-873

if info.AuthorityEpoch == 0 || info.AuthorityEpoch != currentAuthority {
    if len(events) == 0 && info.HistoryCount == 0 {
        return relayRecoveryPlan{trusted: true}, events
    }
    return relayRecoveryPlan{reset: info.HistoryCount > 0, replayFrom: 0}, events
    //                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    //                        PROBLEM: Sets reset=true if relay has ANY history
}

What happens:

  1. Authority epoch changes (token renewal) → condition info.AuthorityEpoch != currentAuthority is TRUE
  2. Broker sets reset: true because relay has history
  3. Broker sends replace_history mode to relay
  4. Relay calls clearHistoryLocked()r.history = nil
  5. Mobile reconnects, gets replay_count: 0
  6. Users see blank chat history

🔍 Key Evidence

1. Messages ARE Stored (Not a Filtering Issue)

  • Location: ggcode-relay/relay.go:440-454
  • Evidence: All broadcasts become roomEvent objects added to room.history
  • Conclusion: Storage is working correctly

2. History IS Deleted (Complete Wipeout)

  • Location: ggcode-relay/relay.go:110-114
  • Evidence: r.history = nil wipes all messages
  • Conclusion: Deletion happens without discrimination

3. Mobile Gets Zero Replay (No History Available)

  • Location: ggcode-relay/relay.go:598
  • Evidence: eventsAfter() returns empty list (history was cleared)
  • Conclusion: Mobile receives replay_count: 0

4. Dedup Prevents Re-render (Messages Not Re-applied)

  • Location: mobile/flutter/lib/core/providers/connection_provider.dart:1229-1233
  • Evidence: Already-seen events skipped via ord <= last check
  • Conclusion: Cached events not re-displayed

🔄 The Failure Flow

Token Renewal
    ↓
Authority Epoch Mismatch Detected (broker.go:869)
    ↓
reset: true Decided (broker.go:873)
    ↓
replace_history Mode Sent (broker.go:753)
    ↓
Relay Receives replace_history (relay.go:501)
    ↓
bindRoomSession() Called (relay.go:693)
    ↓
clearHistoryLocked() Executed (relay.go:694)
    ↓
r.history = nil (relay.go:111) → ALL MESSAGES DELETED
    ↓
Mobile Reconnects & Asks for Replay (relay.go:598)
    ↓
eventsAfter() Returns Empty (history cleared)
    ↓
relay_count: 0 Sent to Mobile (relay.go:612)
    ↓
Mobile Receives zero replay (connection_provider.dart:442)
    ↓
Dedup prevents re-render (connection_provider.dart:1231)
    ↓
❌ USER SEES BLANK CHAT (message loss)

✅ Fix Strategy

Primary Fix: Remove authority epoch mismatch alone as reset trigger

Current Logic:

authority_epoch_mismatch + relay_has_history → RESET_ALL

New Logic:

authority_epoch_mismatch_alone → DON'T RESET
authority_epoch_mismatch + hash_mismatch → RESET_ALL

Code Change Location: internal/tunnel/broker.go:869-873

Impact:

  • ✅ Message history preserved across token renewal
  • ✅ Mobile gets replay data on reconnect
  • ✅ No silent data loss
  • ✅ Existing hash validation still works for real corruption

📊 Affected Scenarios

Scenario Trigger Impact Frequency
Token renewal during session Auth epoch change History wiped HIGH
Session recovery after crash New token issued History wiped MEDIUM
Multi-device reconnect Different auth epoch History wiped MEDIUM
Fresh session start Both at epoch 0 OK (no mismatch) N/A
Same token, no renewal Auth same OK (no mismatch) N/A

🧪 Testing Needed

Unit Tests

  1. ✅ Authority mismatch alone should NOT reset history
  2. ✅ Hash mismatch should still reset history
  3. ✅ First-time setup (epoch=0) should work correctly

Integration Tests

  1. ✅ Mobile token renewal → verify replay_count > 0
  2. ✅ Mobile reconnect → verify messages visible
  3. ✅ Hash mismatch → verify reset still works

Manual Tests

  1. ✅ Send message on mobile
  2. ✅ Token renewal
  3. ✅ Reconnect mobile
  4. ✅ Verify message visible in history

🚀 Implementation Steps

Phase 1: Analysis

  • Read original PR/commit for authority epoch logic
  • Understand original problem it was solving
  • Verify hash validation works independently

Phase 2: Implementation

  • Modify broker.go:869-873 to NOT reset on authority mismatch alone
  • Keep all other validation logic
  • Ensure hash validation still triggers reset when needed

Phase 3: Testing

  • Add unit tests for new behavior
  • Add integration tests for mobile reconnect
  • Run full test suite
  • Manual mobile testing

Phase 4: Deployment

  • Code review
  • Merge to main
  • Deploy with monitoring
  • Watch for side effects

Estimated Time: 2-4 hours (analysis + implementation + testing)


⚠️ Risk Assessment

Low Risk (Isolated Change)

  • Only 1-2 lines of code change
  • Decision logic only (no message flow changes)
  • Other validation still active
  • Easy rollback if needed

Why This Is Safe

  1. Hash validation already detects real corruption

    • Lines 890-892 in broker.go
    • Multi-level checks exist
  2. Desktop doesn't have this problem

    • Desktop has local replay state
    • Can replay regardless of relay
    • This fix aligns mobile with desktop behavior
  3. No protocol changes

    • Same message format
    • Same relay API
    • Same client behavior

📚 Reading Order

For Quick Understanding:

  1. INVESTIGATION_SUMMARY.txt (start here)
  2. QUICK_FIX_REFERENCE.md (for implementation)

For Complete Understanding:

  1. INVESTIGATION_SUMMARY.txt
  2. MESSAGE_FLOW_DIAGRAM.md (visual understanding)
  3. MOBILE_MESSAGE_LOSS_ROOT_CAUSE_ANALYSIS.md (technical depth)
  4. QUICK_FIX_REFERENCE.md (implementation)
  5. ARCHITECTURE_DIAGRAM.md (system view)

For Implementation:

  1. QUICK_FIX_REFERENCE.md (all practical details)
  2. MOBILE_MESSAGE_LOSS_ROOT_CAUSE_ANALYSIS.md (context on why)
  3. ARCHITECTURE_DIAGRAM.md (testing diagrams)

🔗 Code References

Critical Locations

Component File Lines Function
Broker internal/tunnel/broker.go 869-873 relayRecoveryPlan() - THE BUG
Broker internal/tunnel/broker.go 752-753 handleRelayConnected() - sends reset
Relay ggcode-relay/relay.go 501 onActiveSession() - receives reset
Relay ggcode-relay/relay.go 693-694 bindRoomSession() - calls delete
Relay ggcode-relay/relay.go 110-114 clearHistoryLocked() - THE WIPEOUT
Relay ggcode-relay/relay.go 440-454 handleServerBroadcast() - storage
Relay ggcode-relay/relay.go 598 eventsAfter() - returns empty
Mobile connection_provider.dart 434-452 resume_ack handler - receives zero
Mobile connection_provider.dart 1229-1233 _shouldApplyEvent() - dedup logic

💡 Key Insights

  1. The bug is in the DECISION, not the execution

    • History clearing code works correctly
    • The problem is WHEN it's triggered
    • Authority epoch mismatch alone shouldn't trigger it
  2. This is a false positive in decision logic

    • Authority change doesn't prove corruption
    • Hash validation already checks for real corruption
    • Multiple independent safeguards exist
  3. Desktop masks the problem

    • Desktop has local replay state
    • Can bypass relay if needed
    • Mobile has no such fallback
  4. Mobile relies entirely on relay replay

    • No local projection state
    • Must get history from relay
    • If relay has no history, mobile gets nothing
  5. Dedup logic is a red herring

    • Dedup works correctly
    • Issue is lack of relay data to deduplicate
    • Dedup doesn't force re-render of cached events

✨ Summary

The Investigation Found:

  • ✅ Root cause identified and verified
  • ✅ All four components analyzed
  • ✅ Evidence gathered from every step of the failure path
  • ✅ Fix strategy clear and low-risk
  • ✅ Testing approach defined
  • ✅ Implementation path clear

The Fix Needed:

  • 🔧 Remove authority epoch mismatch alone as reset trigger
  • 🔧 Keep other validation logic
  • 🔧 ~1-2 lines of code change

Status: Ready for Implementation


📞 Questions?

All questions should be answerable from these documents:

  • What's the root cause? → See MESSAGE_FLOW_DIAGRAM.md
  • How does it happen? → See ARCHITECTURE_DIAGRAM.md
  • How to fix it? → See QUICK_FIX_REFERENCE.md
  • Why is it safe? → See MOBILE_MESSAGE_LOSS_ROOT_CAUSE_ANALYSIS.md
  • Quick overview? → See INVESTIGATION_SUMMARY.txt

Investigation Completed: [Current Date/Time]
Status: Root Cause Identified, Ready for Implementation
Priority: CRITICAL (Silent data loss)
Risk Level: LOW (Isolated decision logic change)