I'd like to be able to have custom AI Behaviors, Manoeuvre, and/or Additional Routines written in C#. Is this at all feasible?
I was thinking an API that allows for registering the custom AI [thing] as an option for the current craft only, which can then be selected in the AI interface.
I'd like to be able to have custom AI Behaviors, Manoeuvre, and/or Additional Routines written in C#. Is this at all feasible?
I was thinking an API that allows for registering the custom AI [thing] as an option for the current craft only, which can then be selected in the AI interface.