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Issue with Livelink Plugin and MotionBuilder Communication in Unreal Engine 5 during LaunchGame #32

@Joe0hara

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@Joe0hara

I am experiencing an issue with the Livelink Plugin and MotionBuilder communication in Unreal Engine 5 (UE5) during the LaunchGame process. The communication works as expected in the Editor mode, but it does not function when I run the LaunchGame.

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