Probably not a PlayerSync issue to mitigate, but documenting it here as it is a common occurrence.
Exception Info #0
Address: C0000005
Flags: 0
Address: 7FF64AC2AB34
Parameters: 0, 1DB3EE6E000
Thread: 0x97FC
Call Stack
{
[0] ffxiv_dx11.exe+42AB34 (Client::System::Resource::Handle::MaterialResourceHandle.ReadStainingTemplate+0x84)
[1] Glamourer.Interop.Material.PrepareColorSet.TryGetColorTable(FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.MaterialResourceHandle*, Penumbra.GameData.Structs.StainIds, Table ByRef)
[2] Glamourer.Interop.Material.MaterialManager.OnPrepareColorSet(Arguments ByRef)
[3] Luna.EventBase`2[[Glamourer.Events.WeaponLoading+Arguments, Glamourer],[Glamourer.Events.WeaponLoading+Priority, Glamourer]].Invoke(Arguments ByRef)
[4] Glamourer.Interop.Material.PrepareColorSet.Detour(FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.MaterialResourceHandle*, Penumbra.GameData.Structs.StainId, Penumbra.GameData.Structs.StainId)
[5] ILStubClass.IL_STUB_ReversePInvoke(FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.MaterialResourceHandle*, Penumbra.GameData.Structs.StainId, Penumbra.GameData.Structs.StainId)
[6] ffxiv_dx11.exe+43BD97 (Client::Graphics::Scene::CharacterBase.SetupSlotModel+0x2D7)
[7] ILStubClass.IL_STUB_PInvoke(Penumbra.GameData.Interop.Model, UInt32)
[8] Glamourer.Interop.Material.CreateNewModel.Detour(Penumbra.GameData.Interop.Model, UInt32)
[9] ILStubClass.IL_STUB_ReversePInvoke(Penumbra.GameData.Interop.Model, UInt32)
[10] ffxiv_dx11.exe+43B49B (Client::Graphics::Scene::CharacterBase.UpdateMaterials+0x25B)
[11] ILStubClass.IL_STUB_PInvoke(LivePose.Game.Actor.Interop.BrioCharacterBase*)
[12] LivePose.Game.Core.ObjectMonitorService.CharacterBaseUpdateMaterialsDetour(LivePose.Game.Actor.Interop.BrioCharacterBase*)
[13] ILStubClass.IL_STUB_ReversePInvoke(LivePose.Game.Actor.Interop.BrioCharacterBase*)
[14] ffxiv_dx11.exe+43AEBF (Client::Graphics::Scene::CharacterBase.LoadMDLSubFilesIntoStaging+0x1DF)
[15] ffxiv_dx11.exe+43271B (Client::Graphics::Scene::CharacterBase.UpdateRender+0x3B)
[16] ffxiv_dx11.exe+440F96 (Client::Graphics::Scene::Human.UpdateRender+0x16)
[17] ILStubClass.IL_STUB_PInvoke(FFXIVClientStructs.FFXIV.Client.Graphics.Scene.DrawObject*)
[18] Penumbra.Interop.Hooks.Meta.UpdateRender.Detour(FFXIVClientStructs.FFXIV.Client.Graphics.Scene.DrawObject*)
[19] ILStubClass.IL_STUB_ReversePInvoke(FFXIVClientStructs.FFXIV.Client.Graphics.Scene.DrawObject*)
[20] ffxiv_dx11.exe+41E8A0 (Client::Graphics::Scene::World.UpdateRender+0x1A0)
[21] ffxiv_dx11.exe+D41F1 (Client::System::Framework::Framework.TaskUpdateGraphicsScene+0x11)
[22] ffxiv_dx11.exe+60B8D (Client::System::Framework::TaskManager::RootTask.Execute+0x2D)
[23] ffxiv_dx11.exe+60E53 (Client::System::Framework::TaskManager.ExecuteAllTasks+0x33)
[24] ffxiv_dx11.exe+D1DA0 (Client::System::Framework::Framework.Tick+0x250)
[25] ILStubClass.IL_STUB_PInvoke(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework*)
[26] Dalamud.Game.Framework.HandleFrameworkUpdate(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework*)
[27] ILStubClass.IL_STUB_ReversePInvoke(FFXIVClientStructs.FFXIV.Client.System.Framework.Framework*)
[28] ffxiv_dx11.exe+5BAB5 (sub_14005B940+0x175)
[29] ffxiv_dx11.exe+5EFE5 (WinMain+0x1355)
[30] ffxiv_dx11.exe+1D946AE (__scrt_common_main_seh+0x106)
[31] KERNEL32.DLL+2E957 (BaseThreadInitThunk+0x17)
[32] ntdll.dll+87C1C (RtlUserThreadStart+0x2C)
}
Registers
{
RAX: 0
RBX: 0
RCX: 7FF
RDX: 1B84E8535A0 [ffxiv_dx11.exe+2145FC0 (vtbl_Client::System::Resource::Handle::StainingTemplateResourceHandle)]
R8: 1DAD2172F88 [6500000064]
R9: 2B
R10: AC
R11: 7FFEB93657F8 [7FFEBA909100]
R12: 1B86F8C39A8 [101020F]
R13: 1C
R14: 0
R15: 652315D328 [4D003C003C003C00]
RSI: 1D7A7F54910 [ffxiv_dx11.exe+2144B20 (vtbl_Client::System::Resource::Handle::ShaderPackageResourceHandle)]
RDI: 67
RBP: 1DB3EE6E000
RSP: 652315D200
RIP: ffxiv_dx11.exe+42AB34 (Client::System::Resource::Handle::MaterialResourceHandle.ReadStainingTemplate+0x84)
}
Stack
{
[RSP+0] 0
[RSP+8] 0
[RSP+10] 0
[RSP+18] 0
[RSP+20] 0
[RSP+28] 0
[RSP+30] 1C00000167
[RSP+38] 1D7A7F54910 [ffxiv_dx11.exe+2144B20 (vtbl_Client::System::Resource::Handle::ShaderPackageResourceHandle)]
[RSP+40] 652315D328 [4D003C003C003C00]
[RSP+48] 1DB3EE6E000
[RSP+50] 1B84E8535A0 [ffxiv_dx11.exe+2145FC0 (vtbl_Client::System::Resource::Handle::StainingTemplateResourceHandle)]
[RSP+58] 1D7A7F54910 [ffxiv_dx11.exe+2144B20 (vtbl_Client::System::Resource::Handle::ShaderPackageResourceHandle)]
[RSP+60] 0
[RSP+68] 876FD2DAD5B5
[RSP+70] 0
[RSP+78] 1
}
Probably not a PlayerSync issue to mitigate, but documenting it here as it is a common occurrence.