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Six key biomes have no colormap colour and never generate #11

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@voitsekhovskymax

Bree, Isengard, Minas Tirith, Mirkwood, Moria and Rivendell have biome
definitions but no entry in colormap.json, so PngBiomeMap can never
resolve a pixel to them. Six of the most important places in Middle-earth are
currently unreachable.

Fixing this means choosing a unique colour per biome, adding it to
colormap.json, and painting those areas onto map.png in the right
geographic position.

tests/Lotr.Tests has NoNewBiome_IsUnreachableFromTheColourMap with these
six on an allow-list; remove each id from that list as it gets a colour.

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