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mainwindow.h
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79 lines (65 loc) · 1.32 KB
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QGraphicsScene>
#include <QList>
#include <QDesktopWidget>
#include <QTimer>
#include <Box2D/Box2D.h>
#include <QMouseEvent>
#include <iostream>
#include <vector>
#include <gameitem.h>
#include <land.h>
#include <bird.h>
#include "pig.h"
#include "shot.h"
#include "wall.h"
#include "boom.h"
#include "yellowbird.h"
#include "rockbird.h"
#include "backbird.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void showEvent(QShowEvent *);
bool eventFilter(QObject *,QEvent *event);
void closeEvent(QCloseEvent *);
signals:
// Signal for closing the game
void quitGame();
private slots:
void tick();
// For debug slot
void QUITSLOT();
void next_bird();
void dead();
void Wait();
void on_reStart_clicked();
void on_Quit_clicked();
private:
Ui::MainWindow *ui;
QGraphicsScene *scene;
b2World *world;
void GameSet();
Land *land;
shot *Shot;
QList<Bird *> Bird_List;
QList<Pig *> Pig_List;
QList<wall *> Wall_List;
QTimer timer;
QPoint start;
QPoint end;
int count;
int chance;
int enemy;
int wait;
int score;
};
#endif // MAINWINDOW_H