All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
HasAsobimixin for FlameGame client lifecycle management.AsobiNetworkSynccomponent for automatic server state to entity sync.AsobiPlayermixin with position interpolation and stat tracking.AsobiProjectilemixin for server-synced projectiles.HasAsobiInputmixin for keyboard and mouse input capture.HasAsobiMatchmakermixin for matchmaking lifecycle.