Design philosophy
Want to use existing components as much as possible.
Keep things simple.
Longer term some DanNet integration would be nice, like instead of using an assist at %, just attack if tank is attacking.
Phase 1 ### features
Use existing mq2medley plugin medley for spell (anything with cast time) casting
Leverage lua chase for chase assist
Support manual, assist, chase, and camp modes.
Not supported:
Movement/combat Settings:
- assist at
- stick args
- camp radius
- ae mez mob count
Ability settings
- enable AE
- burn/glyph
- swarm pets
Initial components
settings (phase1 file, phase 2 UI)
movement/combat
instant masher
Design philosophy
Want to use existing components as much as possible.
Keep things simple.
Longer term some DanNet integration would be nice, like instead of using an assist at %, just attack if tank is attacking.
Phase 1 ### features
Use existing mq2medley plugin medley for spell (anything with cast time) casting
Leverage lua chase for chase assist
Support manual, assist, chase, and camp modes.
Not supported:
Movement/combat Settings:
Ability settings
Initial components
settings (phase1 file, phase 2 UI)
movement/combat
instant masher