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phase 1 milestones #1

@winnowerhs

Description

@winnowerhs

Design philosophy

Want to use existing components as much as possible.
Keep things simple.
Longer term some DanNet integration would be nice, like instead of using an assist at %, just attack if tank is attacking.

Phase 1 ### features
Use existing mq2medley plugin medley for spell (anything with cast time) casting
Leverage lua chase for chase assist
Support manual, assist, chase, and camp modes.

Not supported:

  • single mez
  • pulling

Movement/combat Settings:

  • assist at
  • stick args
  • camp radius
  • ae mez mob count

Ability settings

  • enable AE
  • burn/glyph
  • swarm pets

Initial components

settings (phase1 file, phase 2 UI)
movement/combat
instant masher

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