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Add background/environment properties #20

@eaglegamma

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@eaglegamma

In addition to the objects, the background/environment has important properties. These include the characteristics of the edges (if any), and the background.

We can start with just a default mode, although ideally this should be player-editable.

  • Walls/edges:
  • None (objects disappear)
  • Bounce/reflect (equal force to incoming [default]; above or below incoming force)
  • Wraparound (objects go from one edge to opposite location)
  • Backgrounds:
  • Default (now solid green)
  • Player selectable (solid colors, preselected images, custom [player's] images, algorithmically generate [auto; player controlled parameters; interacting with objects]
  • etc.! :)

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