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fix: ShootingHUD lint errors (impure render, declaration order) #12

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@wpinrui

Pre-existing lint errors in src/screens/ShootingHUD/index.tsx:

  • Line 121: performance.now() called during render (impure function in useRef initializer)
  • Line 243: runZoom accessed before declaration in useCallback

These are mockup-screen issues that should be fixed when the HUD is wired to the real store.

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