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project.godot
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63 lines (50 loc) · 2.37 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="The Swing"
config/description="Alone on a swing, you remember what you tried to forget."
config/version="1.1"
config/tags=PackedStringArray("3d", "finished(fn)", "personal")
run/main_scene="uid://dbya7y3oahwxs"
config/features=PackedStringArray("4.5", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="uid://cfle0oxhsjp17"
[autoload]
settings_data="*res://src/autoload/settings_data.gd"
master_input="*res://src/autoload/master_input.gd"
[display]
window/size/mode=4
window/stretch/mode="viewport"
display_server/driver.linuxbsd="wayland"
[editor_plugins]
enabled=PackedStringArray("res://addons/anthonyec.camera_preview/plugin.cfg")
[input]
quit={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
show_mouse={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
capture_mouse={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
blink={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true