Does this need to be refactored for the DK2 SDK changes? Is this feasible? (or am I just missing a path somewhere?)
steps taken:
- brew install swig
- brew install boost
- brew install eigen
- brew install glew
- link glew/GL to ./include/
- set environment variables to the appropriate ~/.homebrew paths in buildOsx.sh
error:
./SimpleOculusRift/include/ContextWrapper.h:112:21: error: no member named 'Util' in namespace 'OVR'
void setup(OVR::Util::Render::StereoEye eye)
~~~~~^
./SimpleOculusRift/include/ContextWrapper.h:202:35: error: expected class name
class ContextWrapper: public OVR::MessageHandler
^
Does this need to be refactored for the DK2 SDK changes? Is this feasible? (or am I just missing a path somewhere?)
steps taken:
error:
./SimpleOculusRift/include/ContextWrapper.h:112:21: error: no member named 'Util' in namespace 'OVR'
void setup(OVR::Util::Render::StereoEye eye)
~~~~~^
./SimpleOculusRift/include/ContextWrapper.h:202:35: error: expected class name
class ContextWrapper: public OVR::MessageHandler
^