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Grid.cpp
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211 lines (179 loc) · 3.88 KB
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/*****************************************************************************/
/*!
\file Grid.cpp
\author Yeongki Baek
\par email: yeongki.baek\@digipen.edu
\date 08/01/2017
\brief
This is the interface file for the module
Copyright 2017, Digipen Institute of Technology
*/
/*****************************************************************************/
#include "Precompiled.hpp"
#include "Grid.hpp"
namespace HOLD
{
Grid::Grid() : quarter(0)
{
};
Grid::Grid(const int& sameValue)
{
quarter.g[0] =
quarter.g[1] =
quarter.g[2] =
quarter.g[3] = static_cast<short>(sameValue);
}
Grid::Grid(const short& sameValue)
{
quarter.g[0] =
quarter.g[1] =
quarter.g[2] =
quarter.g[3] = sameValue;
}
Grid::Grid(short LeftTop, short RightTop, short LeftBot, short RightBot)
{
quarter.g[0] = LeftTop;
quarter.g[1] = RightTop;
quarter.g[2] = LeftBot;
quarter.g[3] = RightBot;
}
Grid::Grid(double grid)
{
quarter.u_double = grid;
}
void Grid::SetLeftTop(const short& value)
{
quarter.g[0] = value;
}
void Grid::SetRightTop(const short& value)
{
quarter.g[1] = value;
}
void Grid::SetLeftBot(const short& value)
{
quarter.g[2] = value;
}
void Grid::SetRightBot(const short& value)
{
quarter.g[3] = value;
}
short Grid::GetLeftTop() const
{
return quarter.g[0];
}
short Grid::GetRightTop() const
{
return quarter.g[1];
}
short Grid::GetLeftBot() const
{
return quarter.g[2];
}
short Grid::GetRightBot() const
{
return quarter.g[3];
}
int Grid::GetTotal()
{
return static_cast<int>(quarter.g[0])
+ static_cast<int>(quarter.g[1])
+ static_cast<int>(quarter.g[2])
+ static_cast<int>(quarter.g[3]);
}
bool Grid::IsAllSame()
{
return quarter.g[0] == quarter.g[1]
&& quarter.g[0] == quarter.g[2]
&& quarter.g[0] == quarter.g[3];
}
bool Grid::IsAllSame(const double& grid)
{
Grid temp{ grid };
return temp.IsAllSame();
}
short Grid::GetLeftTop(const double& grid)
{
Grid temp{ grid };
return temp.GetLeftTop();
}
short Grid::GetRightTop(const double& grid)
{
Grid temp{ grid };
return temp.GetRightTop();
}
short Grid::GetLeftBot(const double& grid)
{
Grid temp{ grid };
return temp.GetLeftBot();
}
short Grid::GetRightBot(const double& grid)
{
Grid temp{ grid };
return temp.GetRightBot();
}
Grid Grid::operator+(const int & value) const
{
int temp = value;
return *this + Grid{
static_cast<short>(temp),
static_cast<short>(temp),
static_cast<short>(temp),
static_cast<short>(temp) };
}
Grid Grid::operator+(const Grid & rhs) const
{
return Grid{
this->GetLeftTop() + rhs.GetLeftTop(),
this->GetRightTop() + rhs.GetRightTop(),
this->GetLeftBot() + rhs.GetLeftBot(),
this->GetRightBot() + rhs.GetRightBot() };
}
Grid Grid::operator-(const int & value) const
{
int temp = value;
return *this - Grid{
static_cast<short>(temp),
static_cast<short>(temp),
static_cast<short>(temp),
static_cast<short>(temp) };
}
Grid Grid::operator-(const Grid & rhs) const
{
return Grid{
this->GetLeftTop() - rhs.GetLeftTop(),
this->GetRightTop() - rhs.GetRightTop(),
this->GetLeftBot() - rhs.GetLeftBot(),
this->GetRightBot() - rhs.GetRightBot() };
}
bool Grid::operator!=(const short& value)
{
return quarter.g[0] != value
|| quarter.g[1] != value
|| quarter.g[2] != value
|| quarter.g[3] != value;
}
bool Grid::operator==(const short& value)
{
return quarter.g[0] == value
&& quarter.g[1] == value
&& quarter.g[2] == value
&& quarter.g[3] == value;
}
Grid& Grid::operator=(const int & value)
{
quarter.g[0] =
quarter.g[1] =
quarter.g[2] =
quarter.g[3] = static_cast<short>(value);
return *this;
}
short& Grid::operator[] (const int& index)
{
//todo : assert
return quarter.g[index];
}
const short& Grid::operator[] (const int& index) const
{
return quarter.g[index];
}
}//namespace HOLD