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[BUG] Server Rules reverting to default #190

@VegaTom

Description

@VegaTom

Describe the bug
I have a server running on ubuntu 20.04 with the 3 whitelisted mutators:
ClassicScoreboard.ClassicSCMut, DamageDisplay.DmgMut, KFMutator.KFMutator_MaxPlayersV2
And following rules: Length: Long (10 waves), Difficulty: normal, Players 12.

Whenever i run KF2-MA, after every map change the rules are reverted to the default ones:
Length: Normal (7 waves), Difficulty: Hard, Players 6.

No matter if i change back the rules from webadmin, after every mapchange the settings are reverted.

Tried without KF2-MA and my rules are keeped on every map change.

To Reproduce
Steps to reproduce the behavior:

  1. have custom rules in your server
  2. Run KF2-MA
  3. Wait for a map change

Expected behavior
All custom rules and mutators should be kept on every change map, isnt? btw, the mutators are kept indeed.

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Desktop (please complete the following information):

  • OS: Ubuntu 20.04.3 LTS
  • KF2-MA version: 0.1.6
  • Language: en_GB

Server (please complete the following information):

  • Mods: ClassicScoreboard.ClassicSCMut, DamageDisplay.DmgMut, KFMutator.KFMutator_MaxPlayersV2
  • Web admin resource modifications: Perk Levels
  • Applied web-admin patches: Yes

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