in cc_binary() I can just use srcs attribute:
cc_binary(name = "main", srcs = ["main.cc", "main.h"])
but shader_binary doesn't support includes.
It passes all srcs argument equally to glslc which errors out:
glslc: error: linking multiple files is not supported yet. Use -c to compile files individually.
in
cc_binary()I can just usesrcsattribute:but
shader_binarydoesn't support includes.It passes all
srcsargument equally toglslcwhich errors out: